Build Master

3 Months ago • All levels

Job Summary

Job Description

Budge Studios seeks a Build Master to organize and manage the build farm infrastructure supporting their entire studio. Responsibilities encompass monitoring production files across game production phases, troubleshooting build issues, developing studio tools and scripts, managing the build farm's infrastructure and ensuring its uptime, maintaining automation tools, and aligning build uploads with platform requirements. The ideal candidate is a fast learner, a multi-tasker with excellent organizational and analytical skills, passionate about video games and possessing experience with build systems (Jenkins, Ant), Subversion, Unix/Windows/macOS environments, scripting (Bash, Windows Shell Script, Python), and SQL.
Must have:
  • Manage build farm infrastructure
  • Troubleshoot build issues
  • Develop & support studio tools
  • Maintain automation tools
  • Jenkins, Ant, Subversion knowledge
  • Unix/Windows/macOS expertise
  • Scripting (Bash, Python)
  • SQL experience
Good to have:
  • Other source control systems (CVS, Perforce, Git)
  • JavaScript, Node.js
  • iOS/Xcode, Android/Gradle
  • MySQL
  • Unity3D experience

Job Details

 Build Master


 


Budge avec ses nombreuses réalisations et pour partager son succès futur est à la recherche d’un grand talent pour rejoindre l'équipe technique. Nous privilégions la diversité, la créativité et le désir de réussir. Si vous avez les compétences et que vous êtes une personne passionnée, vous aurez la possibilité d'aider à développer le meilleur studio d’applications à Montréal. Les possibilités d'apprendre et de progresser sont infinies. Relevant du programmeur principal technique, vous organisez et gérez l’infrastructure de la « Build farm » qui supporte le studio au complet.


 


Responsabilités:


 


  • Suivi des fichiers de production au cours des différentes phases de production du jeu.
  • Assurer un dépannage initial des problèmes trouvés dans les « builds » du jeu avec des employés de différents départements.
  • Développer et soutenir d'autres outils ou scripts pour les besoins du studio.
  • Gérer et entretenir la « build farm ».
  • Assurer la disponibilité de l'infrastructure et agir lorsque des problèmes surviennent.
  • Maintenir et améliorer les outils d'automatisation et de gestion du système.
  • Gardez les téléchargements de « build » en ligne avec les exigences de la plateforme.


 


Qualifications:


 


  • DEC en informatique et / ou expérience pertinente
  • Bilingue
  • Connaissance des technologies de système de construction comme Jenkins et Ant
  • Connaissance de Subversion
  • Connaissance des environnements Unix, Windows et macOS
  • Connaissance de Bash et de Windows Shell Script
  • Connaissance du langage de script Python
  • Expérience en gestion de systèmes SQL
  • Le candidat idéal est autonome et apprend vite.
  • Il peut travailler sur plusieurs projets à la fois avec de solides compétences organisationnelles.
  • Excellente compétence d’analyse approfondie et de proposition de solutions au besoin.
  • Passion pour les jeux vidéo et envie d’avoir du plaisir au travail.


 


Compétences souhaitables: 


 


  • Connaissance d'autres systèmes de « contrôle de source » (CVS, Perforce, Git)
  • Connaissance de JavaScript, Node.js
  • Connaissance de l'environnement de développement iOS et Xcode
  • Connaissance de MySQL
  • Connaissance de l'environnement de développement Android et Gradle
  • Expérience avec Unity3D


  


Build Master


 


To build on its achievements and share its future successes, Budge Studios is looking for a great talent to join the Tech Team. We favor diversity, creativity, and the desire to succeed as a team. If you have got the skills and drive, you will have the opportunity to help develop the best App development studio in Montreal. The opportunities to learn and progress are endless! Reporting to the Technical Lead Programmer, you will organize and manage the build farm infrastructure that supports the entire studio.


 


Responsibilities:


 


  • Follow up on Production files during the different phases of game production.
  • Ensure an initial troubleshooting of the problems found in the game builds with employees from different departments.
  • Develop and support other tools or scripts for the needs of the studio.
  • Manage and maintain the build farm.
  • Ensure uptime of infrastructure and act when issues arise.
  • Maintain and improve system automation and management tools.
  • Keep build uploads in line with platform requirements.



Qualifications:


 


  • DEC in Computer science and/or relevant experience
  • Bilingual
  • Knowledge of build system technologies like Jenkins and Ant
  • Knowledge of Subversion
  • Knowledge of Unix, Windows and macOS environments
  • Knowledge of Bash and Windows Shell Script
  • Knowledge of Python scripting language
  • Experience with managing SQL systems
  • A fast learner, self-taught and resourceful person.
  • A multi-tasker with great organizational skills.
  • Must possess deep analytical skills and propose solutions when needed.
  • Passion for video games and the desire to have fun at work.



Desirable Skills:


 


  • Knowledge of other “Source Control” systems (CVS, Perforce, Git)
  • Knowledge of JavaScript, Node.js
  • Knowledge of iOS development environment and Xcode
  • Knowledge of MySQL
  • Knowledge of Android development environment and Gradle
  • Experience with Unity3D

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