3D Modeller

3 Hours ago • All levels • 3D Art

Job Summary

Job Description

Flying Bark Productions seeks a 3D Modeller in Madrid, Spain to work on projects like Netflix's Stranger Things animated series and Avatar: The Last Airbender. Responsibilities include creating organic and hard-surface models for characters and environments in Maya, ZBrush/Mudbox, and potentially Houdini. The role requires proficiency in UV layout, topology for animation, and collaboration with other team members. Candidates should have experience in animated feature/episodic production, a strong portfolio showcasing a graphic stylization of reality, and excellent communication skills. Meeting deadlines and adhering to studio standards are crucial.
Must have:
  • Maya expertise
  • ZBrush/Mudbox skills
  • UV layout knowledge
  • Character/environment modeling
  • Animated feature experience
  • Deadline adherence
Good to have:
  • Houdini experience
  • Spanish fluency
  • European work eligibility
Perks:
  • Cake days
  • Movie nights
  • Wrap parties
  • Social club
  • Training opportunities
  • Dog-friendly workplace

Job Details

Flying Bark Productions is working on exciting projects such as Netflix's Stranger Things animated series, the recently announced Avatar: The Last Airbender feature film, Marvel Studios’ What If…?, Disney Marvel’s Moon Girl and Devil Dinosaur, as well as our production Tales From Outer Suburbia by Shaun Tan. 

* Not open for remote work, this position must be based in Madrid, Spain.*
* Please be aware that for this specific role, we are giving priority to artists who are eligible to work in Spain/Europe *

 

The 3D Modeller will be responsible for executing the CG/3D modelling of characters and environments for the Program/s, with a focus on proxy models, according to the Director’s vision and guided by the look development process. 

Key Responsibilities:

  • Construct organic and hard surface models which convey the intent of art department reference and are faithful to the style of the production.
  • Define the three-dimensional form and two dimensional silhouette of all models as briefed and resolve unspecified details as required;
  • Follow guidance from the Program/s creative and technical leaders to realise the Directors vision.
  • Reconcile the technical requirements of motion picture quality works including efficient use of geometry; an appropriate level of geometric detail; topology suitable for deformation, UV layout and rendering.
  • Create, revise and maintain digital character, prop and environment assets and support end users (as required), responding to guidance and review notes from the Director as well as creative and technical supervisors.
  • Constructing the shapes of 3D digital character, prop and environment models in Maya, with a strong working knowledge of UV layout techniques.
  • Have solid knowledge of digital sculpting in Z-brush and/or Mudbox and be self sufficient in maintaining the workflows between Maya and these packages.
  • Ensure that digital assets meet the studio standards, specifications and conventions with respect to appearance and aesthetics, user friendliness, performance, data integrity, and robustness.
  • Support and maintain dialogue with other crew members, including Technical Directors, Riggers and Animators, who make use of the digital assets as required.
  • Ensure that weekly modelling department milestones and production deadlines are met, and communication to production of any issues that may impact on this successful delivery. 

About You:

  • Production experience in animated features/ animated episodic; (Not live action)
  • Portfolios with mature, graphic stylization of reality preferred. Somewhat in the vein of Spiderverse, Entergalactic, Arcane and The Witness [Love, Death, Robots] ;
  • Demo reels focusing on character and/or environment and assets modelling;
  • Solid experience and understanding of Maya in a production based environment.
  • Ability to constructing the shapes of 3D digital environments and/or prop models in Maya, with a strong working knowledge of UV layout techniques.
  • Experience in Houdini procedural modelling is a plus;
  • Solid knowledge of digital sculpting in Z-brush and/or Mudbox and be self sufficient in maintaining the workflows between Maya and these packages.
  • Ability to consistently meet deadlines.
  • Solid knowledge of modelling and rigging workflows.
  • Good sense of traditional anatomy and proportion.
  • Ability to flag issues that may impact on the successful delivery of assets within the production schedule.
  • Excellent communication skills and willingness to share information in a team environment.
  • Ability to take direction and be flexible and responsive to change.
  • Ability to work independently as well as under direct supervision.
  • A passion for modelling and ability to work in a collaborative team environment. Fluent in English and/or Spanish language, both written and verbal;
  • Eligible to work in Spain/Europe. Spanish locals & Europeans open to relocation will be given priority.

What do we do?

Flying Bark Productions is a renowned independent producer of family-focused animation entertainment. For over 50 years, our 2D and 3D production facility has created award-winning feature films and TV series.

Why work with us?

  • We work on some pretty cool projects - check out our website: https://www.flyingbark.com.au/
  • We have cake days, movie nights, wrap parties & a Kulture Klub dedicated to coordinating our busy social calendar!
  • The Barkers have big hearts too, with our Paws for a Cause fundraising arm raising much needed funds for charities such as Beyond Blue, RSPCA and the Cancer Council. 
  • If you love dogs as much as we do, you can bring them to work!
  • Career development is important to us so we offer training and support opportunities whenever possible. 
  • We have a full slate and plans for international expansion so there is always plenty of opportunity for career development.
  • Our employees say our culture is the best they've ever experienced - everyone is welcome and celebrated!

 

Flying Bark Productions is proud to be an Equal Opportunity Employer.

Similar Jobs

Track vfx - Vancouver | Matchmove Artist | Senior

Track vfx

Vancouver, British Columbia, Canada (On-Site)
6 Months ago
PLAYSTUDIOS - POP! - 3D Generalist

PLAYSTUDIOS

Tel Aviv District, Israel (On-Site)
1 Week ago
Gravity Well - Environment Artist - Hard Surface

Gravity Well

(Remote)
5 Months ago
Kefir Games - Environment Artist (Unity)

Kefir Games

Cyprus (On-Site)
2 Hours ago
Ubisoft - Lead FX Artist

Ubisoft

Montpellier, Occitanie, France (On-Site)
2 Weeks ago
Section 9 Interactive - 3D Artist

Section 9 Interactive

Malmö, Skåne County, Sweden (Hybrid)
10 Months ago
Virtuos - Environment Trainee

Virtuos

Vietnam (On-Site)
2 Weeks ago
NVIDIA - Senior Solutions Architect, Omniverse Platform

NVIDIA

Beijing, Beijing, China (On-Site)
2 Months ago
NextHire - Hi- Tech - 3D Animator

NextHire

Gurugram, Haryana, India (On-Site)
10 Months ago
Rebellion - Lead VFX Artist

Rebellion

Oxford, England, United Kingdom (Hybrid)
2 Weeks ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

The Walt Disney Company - Crowds Artist

The Walt Disney Company

Burbank, California, United States (On-Site)
2 Weeks ago
Framestore - Creature FX TD - Launchpad Internship 2025

Framestore

London, England, United Kingdom (On-Site)
2 Weeks ago
Limit Break - Senior 3D Character Modeler

Limit Break

Tokyo, Japan (On-Site)
2 Weeks ago
Nintendo - Environment Artist III (NST)

Nintendo

Redmond, Washington, United States (On-Site)
7 Months ago
Electronic Arts - Technical Art Director

Electronic Arts

Kuala Lumpur, Wilayah Persekutuan Kuala Lumpur, Malaysia (On-Site)
1 Week ago
Ubisoft - Senior/Mid Technical Artist - AAA The Division Resurgence

Ubisoft

Saint-Mandé, Île-de-France, France (Hybrid)
2 Weeks ago
Xentrix Studios - Texturing – Artist

Xentrix Studios

India (On-Site)
5 Months ago
Vigaet - Internship - Python Developer

Vigaet

(Remote)
2 Months ago
Framestore - Creature FX TD - Launchpad Internship 2025

Framestore

England, United Kingdom (On-Site)
2 Weeks ago
Ubisoft - Directeur.trice Technique, Personnages (F/H/NB) [Project AAA]

Ubisoft

Annecy, Auvergne-Rhône-Alpes, France (On-Site)
5 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Madrid, Community of Madrid, Spain

Aristocrat Gaming - Senior Project Manager

Aristocrat Gaming

Barcelona, Catalonia, Spain (Hybrid)
2 Months ago
31st Union - Core Engineer

31st Union

Valencia, Valencian Community, Spain (On-Site)
4 Months ago
Voodoo - Senior Multiplayer Server Engineer - Paper.io 2

Voodoo

Barcelona, Catalonia, Spain (Remote)
2 Weeks ago
Saber Interactive - VFX Artist

Saber Interactive

Madrid, Community Of Madrid, Spain (Hybrid)
2 Months ago
Statement VFX - Senior 3D Generalist

Statement VFX

Barcelona, Catalonia, Spain (On-Site)
10 Months ago
Scopely - Manager - LiveOps Stumble Guys

Scopely

Barcelona, Catalonia, Spain (On-Site)
1 Month ago
Gaming Innovation Group  - DevOps Engineer

Gaming Innovation Group

Catalonia, Spain (Hybrid)
2 Weeks ago
Paradox Interactive - Senior Product Manager | Riyadh Studio

Paradox Interactive

Barcelona, Catalonia, Spain (On-Site)
10 Months ago
Voodoo - Animation/VFX Developer - Paper.io 2

Voodoo

Barcelona, Catalonia, Spain (Remote)
1 Month ago
Aristocrat Gaming - Art Manager

Aristocrat Gaming

Barcelona, Catalonia, Spain (Hybrid)
2 Weeks ago

Get notifed when new similar jobs are uploaded

3D Art Jobs

Nintendo - Environment Artist III (NST)

Nintendo

Redmond, Washington, United States (On-Site)
7 Months ago
GIANTS Software - Junior Environment Artist (Generalist)

GIANTS Software

Brno, South Moravian Region, Czechia (On-Site)
1 Month ago
PLAYSTUDIOS - POP! - 3D Generalist

PLAYSTUDIOS

Tel Aviv District, Israel (On-Site)
1 Week ago
Ember Lab - Senior Level Artist

Ember Lab

(Remote)
1 Week ago
DNEG - Environment Surfacing Artist

DNEG

Bengaluru, Karnataka, India (On-Site)
2 Weeks ago
Big Ant Studios - Character Artist

Big Ant Studios

Adelaide, South Australia, Australia (On-Site)
5 Months ago
Scanline VFX - Senior Surfacing/Lookdev Artist

Scanline VFX

Vancouver, British Columbia, Canada (Hybrid)
3 Months ago
Nordcurrent - Lead 2D/3D Artist

Nordcurrent

Vilnius, Vilnius County, Lithuania (On-Site)
5 Months ago
Embark Studios - 3D Artist - Games

Embark Studios

Stockholm, Stockholm County, Sweden (On-Site)
3 Months ago
Lakshya Digital - Senior 3D Character Artist

Lakshya Digital

Maharashtra, India (On-Site)
2 Weeks ago

Get notifed when new similar jobs are uploaded

About The Company

Flying Bark Productions Pty Ltd is internationally recognized as Australia’s leading producer of quality children’s animated entertainment, known for its high quality film and television properties ranging from pre-school to young adult.


The mission of Flying Bark Productions is to create great animated entertainment for children. We employ Australia’s top talents in animation, the visual arts, screen writing and composing to produce a diverse and enchanted range of feature films, television programs and new media products.

Madrid, Community Of Madrid, Spain (On-Site)

Community Of Madrid, Spain (On-Site)

New South Wales, Australia (Hybrid)

New South Wales, Australia (Hybrid)

New South Wales, Australia (Hybrid)

New South Wales, Australia (Hybrid)

Sydney, New South Wales, Australia (Hybrid)

Sydney, New South Wales, Australia (Hybrid)

Sydney, New South Wales, Australia (Hybrid)

Sydney, New South Wales, Australia (Hybrid)

View All Jobs

Get notified when new jobs are added by Flying Bark Productions

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug