3D Props Artist

1 Month ago • All levels • Prop Art

Job Summary

Job Description

iLogos Game Studios is seeking a 3D Artist for a 6-week contract to create in-game assets for a casual mobile game. The role involves creating casual style objects in Blender and texturing them, while collaborating with art and development teams to maintain stylistic coherence and technical standards. Ideal candidates will have a strong portfolio of props for casual or hyper-casual mobile games, a good understanding of mobile development visual styles and technical needs, and proficiency in Blender and Substance Painter. Experience with ZBrush is considered a plus. The company values mastery, maturity, trust, care, and a positive mindset, offering remote work opportunities with flexible hours.
Must have:
  • Create casual style objects in Blender
  • Create textures for objects
  • Work with art and dev teams
  • Proficiency in Blender
  • Proficiency in Substance Painter
Good to have:
  • Experience with ZBrush
Perks:
  • Work remotely from anywhere
  • Contract for 6 weeks
  • Flexible working hours

Job Details

iLogos Game Studios provides solutions for mobile game developers no matter how challenging the project or task is. We’ve been around since 2006 and in that time frame, we have successfully completed 400+ projects and have become a partner of choice for EA, Sony, Disney, Rovio, Ubisoft, and many other companies.<br><br>Our #ilogos_team unites professionals that love, live and breathe games we dare say. This is a place where you’ll find freedom of action and where bureaucracy and micromanagement are unheard of. Now we are growing rapidly and looking for professionals to join the team.

  • Make your personal contribution to the games millions of people are playing;
  • Develop yourself professionally in an atmosphere of trust and support;
  • Work remotely from anywhere in the world on your own schedule;
  • Get your support from teammates and the company.


We’re seeking a 3D Artist to work on the in-game assets for a casual mobile game.<br><strong><br></strong><strong><strong>What the role is about:</strong></strong><strong></strong><br></p><ul>

  • Create casual style objects in Blender according to visual concepts, create textures for them.
  • Work closely with the art and dev teams to maintain stylistic coherence and technical standards.
  • <strong><strong><br>What we’re looking for:</strong></strong></p><ul>

  • Strong portfolio showcasing props and objects for casual and/or hyper-casual mobile games.
  • Strong understanding of the visual styles and technical requirements for the mobile development.
  • Proficiency in Blender, Substance Painter.
  • Experience with ZBrush is a plus.
  • <ul> </ul><p><strong>Working conditions:</strong><br>Our people are what we value the most at iLogos. We treat everyone with respect no matter where you are from or what you believe in. If you share our values which are Mastery, Maturity, Trust &amp; Care, and Positive Mindset – we are a perfect match for each other! Join #ilogos_team and we guarantee you an opportunity for growth, support, and an atmosphere of trust and care that feels more like a family. And as well:<br></p><ul>
  • Work remotely from anywhere in the world.
  • Contract for 6 weeks.
  • Flexible working hours.
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