Advanced Gameplay Engineer - American Football

3 Months ago • 10 Years +

About the job

Job Description

Experienced gameplay engineer with C++ expertise and shipped multiplayer action games. Must have experience in networked game mechanics and latency mitigation strategies.
Must have:
  • C++ Expertise
  • Multiplayer Games
  • Networked Mechanics
  • Latency Mitigation
Good to have:
  • Melee Combat
  • MMO Games
  • Frostbite Engine
  • Unreal Engine
Perks:
  • Extended Health
  • Retirement Plan
Not hearing back from companies?
Unlock the secrets to a successful job application and accelerate your journey to your next opportunity.

EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, EA Sports FC soccer, NHL® hockey, and EA SPORTS UFC .

The Gameplay Engineer will be responsible for designing and implementing networked game mechanics and technology to support those mechanics for a fast paced, action oriented multiplayer sports game. You will be a key contributor in solving the multiplayer challenges represented by a fast paced, low input latency, responsive, contact sports game.

Your Responsibilities:

  • Architect and implement strategies for time sensitive gameplay mechanics in a responsive, action oriented multiplayer game in collaboration with engineers, designers and artists.
  • Work with engineering teams to identify and implement core real time networking systems and gameplay features.
  • Technical oversight of your team members' contributions.
  • Actively share domain knowledge, teach and mentor engineers within their team.
  • Design, implement and document technology and strategies to facilitate the development of games mechanics in a multiplayer environment by other team members.
  • Own features and collaborate with team members to solve problems efficiently.

Your Qualifications

  • 10+ years experience in software development with a strong C++ focus.
    • Shipped multiplayer action games as a key contributor in networked game mechanics and technology, such as: shooters, melee combat, sports or sports adjacent.
    • You understand the tradeoffs between the various approaches of latency mitigation in multiplayer games, and their applications and shortcomings.
    • Advanced debugging skills applicable to client/server multiplayer games.
  • Experience developing in and debugging multi-threaded/concurrent architectures.
  • Pragmatic approach to problem solving.
  • Experience with Visual Studio and knowledge of the debugging tools.

Pluses:

  • Shipped fast paced multiplayer melee combat game or similar.
  • Experience with network architecture of MMO games.
  • Experience working with Microsoft, Sony, or Nintendo game consoles.
  • Experience working with iOS and Android.
  • Experience with developing large scale multiplayer games.
  • Experience with Frostbite, Unreal or Unity.

Regardless of your specialization, a few things we're always looking for:

  • Passion. You love programming and are always looking to learn more and hone your craft.
  • A sense of humility and ability to thrive in a team environment. You look for help when you're stuck and you want to help your teammates when they need it.
  • A knack for managing your time. You know when to go deeper on a task versus recognizing that it's time to get 'er done and move on to the next thing. Quality is important, but so is speed!
  • Drive to execute. Projects you've worked on in the past (personal or professional) got finished, and got finished properly... and it had a lot to do with you.

BC COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES

• British Columbia (depending on location e.g. Vancouver vs. Victoria):
º $115,100 - $161,200 CAN Annually

Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

View Full Job Description
$115.1K - $161.2K/yr (Outscal est.)
$138.2K/yr avg.
Victoria, British Columbia, Canada

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

About The Company

We exist to inspire the world to play. We put our people first, and we thrive off their diversity in our innovative technology and immersive storytelling. We’re doing the work to give everyone the space to be their full selves while giving back to our community, no matter where you’re working from. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and transform the future of gaming. Join us.

Vancouver, British Columbia, Canada (On-Site)

Guildford, England, United Kingdom (On-Site)

Stockholm, Stockholm County, Sweden (Hybrid)

Montreal, Quebec, Canada (On-Site)

Redwood City, California, United States (On-Site)

Ontario, Canada (Remote)

Madrid, Community Of Madrid, Spain (On-Site)

Madrid, Community Of Madrid, Spain (On-Site)

Montreal, Quebec, Canada (On-Site)

Guildford, England, United Kingdom (On-Site)

View All Jobs

Get notified when new jobs are added by Electronic Arts

Similar Jobs

Wildlight Entertainment - Senior Gameplay Engineer

Wildlight Entertainment, United States (Remote)

ArenaNet - Senior Gameplay Engineer (Unannounced Project)

ArenaNet, United States (Remote)

Doge Labs, Inc. - Gameplay Engineer - VR/Unity 6

Doge Labs, Inc., (Remote)

Activision - Senior Gameplay Engineer - High Moon Studios

Activision, United States (On-Site)

2K - Gameplay Engineer

2K, Spain (On-Site)

31st Union - Gameplay Engineer

31st Union, Spain (On-Site)

Fantastic Pixel Castle - Senior Gameplay Engineer

Fantastic Pixel Castle, United States (Remote)

Blizzard Entertainment - Senior Gameplay Engineer - Unannounced Game

Blizzard Entertainment, United States (Hybrid)

shrapnelstudio - Senior Unreal Gameplay Engineer

shrapnelstudio, United States (Hybrid)

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Marvell - Senior Product Engineer

Marvell, Singapore (On-Site)

PwC - Penetration Tester

PwC, Romania (On-Site)

Salesforce - Senior Technical Consultant

Salesforce, Chile (Remote)

Salesforce - Account Executive - Marketing Cloud

Salesforce, India (On-Site)

xplor - Outside Sales Account Executive, Northeast

xplor, United States (Remote)

Get notifed when new similar jobs are uploaded

Jobs in Victoria, British Columbia, Canada

Get notifed when new similar jobs are uploaded

Similar Category Jobs

CAE - Proposals Manager

CAE, Australia (On-Site)

NXP - Backend Mold Process Engineer

NXP, Malaysia (On-Site)

dentsu - SEO Consultant

dentsu, Italy (On-Site)

dentsu - Programmatic Manager

dentsu, United Kingdom (On-Site)

Maersk Careers - Senior Data Architect

Maersk Careers, India (On-Site)

Get notifed when new similar jobs are uploaded