Art Manager

2 Weeks ago • 3 Years + • 2D Art • Technical Art

Job Summary

Job Description

Plarium seeks a talented Art Manager to oversee the creation of 2D and 3D graphics and animations for a new, unannounced, multi-platform third-person shooter. Responsibilities include developing a strategic art plan, creating a development pipeline, organizing workflows, defining checkpoints, and compiling reports. The role requires managing a large team, utilizing Jira and Confluence, and collaborating with Game Design and Technical Art teams. The project is ambitious, offering influence over key decisions and processes. The ideal candidate possesses at least 3 years of project management experience, prior art experience, and expertise in managing large teams.
Must have:
  • 3+ years Project Management experience
  • Game development art experience
  • Team management (30+ specialists)
  • Project documentation skills
  • Jira/Confluence proficiency
  • Fluency in Ukrainian and English
Good to have:
  • Shooter game experience
  • Technical Art & Game Design team collaboration
  • Confluence, Figma, Miro experience
Perks:
  • Officially registered full-time employment
  • Paid leave (20-26 days)
  • Medical support
  • Individual development plan
  • Professional development opportunities
  • Gym membership reimbursement
  • English courses
  • Counseling with psychologists

Job Details

The successful applicant will be able to work at our offices in Lviv, Kyiv, Warsaw, or remotely from Poland or Ukraine.

Plarium is an international developer of award-winning mobile and desktop games. More than 1300 of our specialists work remotely or at offices in Israel, Ukraine, Poland, Spain, and Finland.

RAID: Shadow Legends, Mech Arena, and our other 18 massive titles unite more than 500 million players worldwide. With over 15 years’ experience, we strive for boundary-pushing gameplay and graphics. We pair this with our dedication to innovation through analytics, marketing, and community interaction.

We are looking for a talented Art Manager to join the team, which is currently working on an unannounced, multi-platform third-person shooter in a realistic setting with innovative gameplay. The project is large-scale and ambitious both from a graphics and game design point of view and from the technical perspective. We create our own product and control all the steps of game development – from idea to final stage of implementation. This is an opportunity to influence key decisions and project creation processes.

The successful candidate will supervise and maintain the creation of 2D and 3D graphics and animations for the game as well as interact with the Game Design and Technical Art teams.

The candidate must have a deep understanding of the process of creating graphics for games. They should also have experience interacting with art specialists in the role of Art Manager or Project Manager.

Early-stage project visuals

Responsibilities

  • Developing a strategic plan for art teams in collaboration with the Art Director

  • Creating a development pipeline for several art directions (2D, 3D, animation)

  • Organizing and monitoring work processes: creating clear and timely plans, defining checkpoints, and compiling reports

  • Creating detailed tasks in Jira and supporting documentation in Confluence

What we expect

  • At least 3 years of work experience as a Project Manager

  • Work experience as an Artist (any direction) or Project Manager in an art department in Game Development

  • Knowledge of approaches to project management in the context of teams of 30 or more specialists

  • Skills in creating project documentation

  • Experience creating a roadmap

  • Ability to negotiate effectively and resolve conflicts

  • Experience with Jira or other task management tools

  • Fluency in Ukrainian

  • English language skills at the Upper Intermediate level or higher

Desired

  • Shooter gaming experience

  • Experience working with Technical Art and Game Design teams

  • Hands-on experience with Confluence, Figma, and Miro

What we offer

  • Officially registered full-time employment

  • 20 to 26 days of paid leave depending on the country in which your employment is registered

  • Medical support and fully paid leave if you or your child are sick

  • Individual development plan and regular feedback

  • Professional seminars, workshops, courses, and internal training programs

  • Reimbursement of gym membership fees

  • Educational English courses

  • Opportunity for counseling with psychologists

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About The Company

Founded in 2009, Plarium Global Ltd. is dedicated to creating the best mobile and social experience for hardcore and casual gamers worldwide. With over 435 million registered users, we're proud to be consistently ranked among Facebook’s top game developers.

Plarium employs more than 1,300 individuals, and is headquartered in Israel with eight offices and development studios across Europe and the United States. Our games are available on iOS, Android, and PC. They are also available through Plarium Play, our optimized game launcher for PC and Mac players.
Plarium was acquired by Aristocrat in October 2017 and operates as a wholly owned subsidiary.

Our players constantly challenge us to improve our games in ways we never envisioned. They've built global communities, forged new friendships, and done more than just “play” our games – they've brought them to life.

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