The Audio Programmer will be dedicated to the Audio team. This role involves designing, implementing, and maintaining audio features, including tools. The programmer will collaborate with sound designers and other programmers to integrate audio implementation with gameplay features. The responsibilities also include debugging, bug fixing, and profiling audio systems. The position is a good opportunity for individuals who are passionate about audio in games.
Must Have
- 3+ years experience in a similar position
- Strong practical knowledge of C++
- Experience with UE4/5
- Experience with Wwise
- Experience working on multiple platforms
- Good communication and team skills
Good to Have
- Knowledge of DSP programming
Perks & Benefits
- Possibility to work 100% remote
- Private medical care
- Sports Card (FitProfit card)
- Hog’s Academy - development budget
- Professional mental health support
- Language lessons (Polish and English)
- Flexible working hours
- Influence on various aspects of the game
- Working in an experienced team