This role involves background modeling and data creation for the game department. The responsibilities include creating 3D models, textures, and level design. The role requires a candidate capable of background modeling using Maya, including finishing work, texturing, level design, and lighting. The candidate should have at least 3 years of experience in game development, using DCC tools like Maya and Photoshop. Experience with MEL and Python, Unreal Engine, PBR knowledge, and leadership experience are desirable.