Binding Expert - UE5 Realistic Research and Development

1 Minute ago • All levels

Job Summary

Job Description

This role is for a Binding Expert specializing in UE5 realistic character binding. Responsibilities include building the binding pipeline from scanning to UE5.6 import, utilizing MHC and ForMaya plugins for standardization, researching and applying cloth and muscle binding techniques, and promoting new technologies. Candidates should have rich experience in realistic binding, be proficient in Maya Rigging, familiar with 3D scanning to binding processes, and have experience with cloth and muscle binding.
Must have:
  • Responsible for building the realistic character binding pipeline, coordinating the entire process from scanning to UE5.6 import.
  • Deeply apply UE5.6 MHC and ForMaya plugins to ensure efficient standardization.
  • Research and apply cloth and muscle binding techniques to enhance natural character performance.
  • Promote the implementation of new technologies in the production process, and output binding specifications and best practices.
  • Rich experience in realistic binding, familiar with 3A or high-precision project processes.
  • Proficient in Maya Rigging.
  • Familiar with 3D scanning to binding process.
  • Experience with cloth and muscle binding.
Good to have:
  • Familiarity with Python/MEL tool development is a plus.
  • Research or interest in ML/AI technology.
  • Possess proactive R&D spirit and cross-departmental collaboration skills.

Job Details

Job Description

  • Responsible for the construction of the realistic character binding pipeline, coordinating the entire process from scanning to UE5.6 import.
  • Deeply apply UE5.6 MHC and ForMaya plugins to ensure efficient standardization.
  • Research and apply cloth and muscle binding techniques to enhance natural character performance.
  • Promote the implementation of new technologies in the production process, and output binding specifications and best practices.

Job Requirements

  • Rich experience in realistic binding, familiar with 3A or high-precision project processes.
  • Proficient in Maya Rigging, familiarity with Python/MEL tool development is a plus.
  • Familiar with 3D scanning to binding process.
  • Experience with cloth and muscle binding, with research or interest in ML/AI technology.
  • Possess proactive R&D spirit and cross-departmental collaboration skills.

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