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Business Development Manager, Game Publishing

1 Day ago • 2-5 Years • Game Design • Business Development

Job Summary

Job Description

The Business Development Manager, Game Publishing at Yodo1 will source and onboard high-potential indie mobile game studios for publishing partnerships. This role requires identifying promising games, analyzing their metrics, and building strong relationships with developers. Responsibilities include researching studios globally, coaching them on various game aspects, collaborating on marketing content (articles, webinars), and contributing to department improvements. A strong mobile game studio network and 2+ years of experience in mobile game publishing business development are essential.
Must have:
  • 2+ years in mobile game publishing business development
  • Strong mobile game studio network
  • Familiarity with gaming metrics (IAA, LTV, RPI, ARPDAU)
  • Good analytical & communication skills
  • Passion for gaming and mobile game knowledge
Good to have:
  • Experience with the Chinese domestic game ecosystem
Perks:
  • Work From Anywhere
  • Flexible hours
  • Unlimited paid time off
  • Device allowance
  • Annual bonus program
  • Growth opportunities
  • Supportive and diverse team

Job Details

Overview

Forbes’ Top 30 Companies for Remote Jobs in 2023

Work From Anywhere

You will: Discover hidden indie mobile gems and scale them to the next level!

Must have: 2+ years in mobile games publishing and a strong game development network.

Who We Are | What We Do

At Yodo1, we simplify mobile game growth.

With billions of downloads across our portfolio, Yodo1 is a partner for mobile game growth at every stage—from helping developers monetize their first game to bringing iconic brands into major mobile titles.

Taking over a decade of experience publishing and growing games like Crossy Road, Rodeo Stampede, and Ski Safari into global hits, we provide products and services that range from helping new arrivals to the app store optimize ad revenue, driving a 50x player increase for games such as Animal Revolt Battle Simulator, and bringing iconic IP from companies like Hasbro, Paramount, Legendary, and MGA to globally-recognized studios the likes of Rivergame, Candivore, 37Games, and more.

We love games, we play games, we grow games.

What We Believe | How We Work

We believe in the future and power of the mobile gaming industry and that everyone deserves an equal opportunity to build a life they love through games.

We believe you know when and where you do your best work. We are fully remote by design and we WFA: Work From Anywhere. We don’t impose hours or limit time off.

We are driven by performance and we experiment often. We care about impact, not titles.

Who We’re Looking For

We are hiring a Game Publishing Business Development Manager to help us scout the world for hidden gems in the indie mobile gaming space and expand our portfolio of successful partners.

You are:

  • Focused on impact. You understand the 80/20 rule and focus on activities that matter.
  • Performance-driven and growth-oriented. You have an intrinsic will to succeed while unafraid to try, fail, and learn by experimenting with new approaches and testing ideas.
  • Cooperative. You help others succeed; you give and receive feedback well.
  • Relentlessly curious. You ask questions.
  • Humble. You ask for help; you are quick to admit and learn from your mistakes.
  • SMART. You work and communicate in ways that are specific, measurable, actionable, relevant, and timebound.

What We Expect

You will:

  • Source new high-potential game studios for publishing. Research, reach out, talk to, and meet with studios around the world. Your goal is to close new publishing partnerships with mobile game developers.
  • Onboard and coach studios when they first start working with us on various aspects of their games.
  • Develop a good relationship with the studios to ensure you can close those that show potential.
  • Analyze the games from a metrics, gameplay, and design point of view and share your assessment with our teams.
  • In collaboration with our marketing team, get involved in creating content — such as articles, webinars, or interviews.
  • Help reshape and improve our Game Publishing department by getting involved proactively.

Must have:

  • 2+ years of experience in mobile game publishing business development.
  • Strong mobile game studio network.
  • Familiarity with the gaming ecosystem, concepts such as IAA, LTV, RPI, ARPDAU, and the logic behind them.
  • Good analytical skills and attention to detail to support the UA teams in making revenue projections and other calculations.
  • Ability to communicate clearly, concisely, and proactively with colleagues across multiple countries and time zones.
  • Serious passion for gaming and deep knowledge of mobile games.

You Might have:

  • Experience with the Chinese domestic game ecosystem.

What We Offer

Compensation. We pay based on qualifications, experience, and fit for the role. We provide an allowance to purchase your own device or equipment and offer variable compensation through our annual bonus program.

Growth. We offer an environment where you will have the trust and freedom to try, fail, learn fast, and make a real impact while accelerating your career, and where anyone with a great idea can pitch it directly to our management team.

WFA. Work from anywhere in the world, travel when and where you like, get paid in your currency of choice, and enjoy flexible hours and unlimited paid time off.

Community. Work with an energetic, fast-learning, supportive, and diverse team of Yodies across six continents and 30+ countries who share and support new ideas and get things done.

Ready to change the game for mobile game developers and build your career from anywhere?

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Your one partner to simplify mobile game growth—from optimizing monetization to indie publishing and licensing the hottest brands and IPs.
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