CG Character Asset Artist

5 Minutes ago • 3 Years + • Character Art • $72,800 PA - $114,400 PA

Job Summary

Job Description

The CG Character Asset Artist at Zoic Studios will create highly accurate, photo-real, and stylized CG assets for stop-motion feature films. This role involves developing assets to match practical looks, addressing revisions, and utilizing software for both hard surface and organic builds. The artist will collaborate to achieve technical and creative solutions, maintain CG asset standards, and ensure quality and technical requirements are met for all assets within the production pipeline.
Must have:
  • Produce highly accurate, photo-real and stylized CG assets for stop motion feature films
  • Develop CG assets with an emphasis on matching the look of realistic practical assets
  • Address revisions in a timely manner with creative and technical solutions
  • Utilize software to create hard surface and organic asset builds
  • Work collaboratively to achieve technical and creative solutions for all CG assets
  • Maintain CG asset standards for use in Visual Effects throughout the production
  • Ensure accuracy of assigned tasks for publishing and delivering completed CG Assets
  • Work closely with Supervisors and Leads to make sure all CG assets are up to quality standards
  • 3+ years’ experience in look development, texture painting and modeling
  • Proficient with Look Development software (i.e. Katana, Solaris)
  • Proficient Look Development, R&D and Lighting skills from both an artistic and technical perspective
  • Strong aesthetic sense and keen eye for detail
  • Strong understanding of production and look development pipelines for feature films
  • Familiarity with shading networks and CG material development
  • Be a resident of British Columbia, Canada
  • Be legally entitled to work in Canada (Citizen, PR, Open Work Permit)
  • Have a reliable internet connection via ethernet for WFH positions
  • Work on Pacific Standard Time for WFH positions
Good to have:
  • Experience with CG asset creation for VFX or Animated productions
  • Experience with Maya, Mari, Renderman and/or Substance Painter
  • Technical background working with large-scale animation production pipelines and processes
  • Experience with Houdini, Substance Designer and exporting to Unreal Engine knowledge
Perks:
  • Artist owned and operated VFX studio
  • Love what we do and always stay curious about new technology and techniques
  • Respect work/life balance in a hectic industry
  • Work with a team from all walks of life and backgrounds
  • Creative and technical challenge
  • Option to work from home OR work from our Vancouver studio

Job Details

About Zoic

Zoic Studios is a Visual Effects company that specializes in high end visual effects for television, film, and advertising. Our mantra is Visual Evolution - we focus on every part of the process, from the final picture to the pipeline used to create them.

Are you looking for your next creative and technical challenge? Come join our team!

Why Join Zoic?

  • We are an Artist owned and operated VFX studio.
  • We love what we do and always stay curious about new technology and techniques.
  • We respect work/life balance in a hectic industry.
  • We work with a team from all walks of life and backgrounds.

We are excited to share an incredible stop-motion animated feature project that promises creativity, collaboration, and a fantastic chance to showcase your skills!

Summary of Position

The CG Character Asset Artist produces highly accurate, photo-real and stylized CG assets for stop motion feature films.

Job Functions

  • Develop CG assets with an emphasis on matching the look of realistic practical assets, while working within the production schedule and meeting established deadlines.
  • Address revisions in a timely manner with creative and technical solutions.
  • Utilize software to create hard surface and organic asset builds.
  • Work collaboratively to achieve technical and creative solutions for all CG assets.
  • Maintain CG asset standards for use in Visual Effects throughout the production.
  • Ensure accuracy of assigned tasks for publishing and delivering completed CG Assets.
  • Work closely with Supervisors and Leads to make sure all CG assets are up to quality standards to meet the look of show and technical requirements of the pipeline.

Qualifications

  • 3+ years’ experience in look development, texture painting and modeling.
  • Experience with CG asset creation for VFX or Animated productions, preferred.
  • Proficient with Look Development software (i.e. Katana, Solaris) required.
  • Experience with Maya, Mari, Renderman and/or Substance Painter, a plus.
  • Proficient Look Development, R&D and Lighting skills from both an artistic and technical perspective.
  • Strong aesthetic sense and keen eye for detail.
  • Strong understanding of production and look development pipelines for feature films.
  • Strong communication, organizational and time management skills to balance priorities under the pressure of a deadline-driven production.
  • Familiarity with shading networks and CG material development.
  • Technical background working with large-scale animation production pipelines and processes, a plus.
  • Experience with Houdini, Substance Designer and exporting to Unreal Engine knowledge, a plus.

Additional information

  • British Columbia Employees Pay Range: $35 - $55 (The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position)
  • Zoic does not cover relocation costs.
  • Any and all WFH positions require the candidate to have a reliable internet connection via ethernet and work on Pacific Standard Time.
  • This job description contains the basic requirements for the position and is NOT intended to be a complete list of responsibilities; other duties may be assigned.
  • Due to the volume of applications, we receive, we regret that only those selected to interview will be contacted.

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About The Company

Vancouver, British Columbia, Canada (Remote)

Vancouver, British Columbia, Canada (Remote)

Vancouver, British Columbia, Canada (Remote)

Vancouver, British Columbia, Canada (Remote)

Vancouver, British Columbia, Canada (Remote)

Vancouver, British Columbia, Canada (Remote)

Vancouver, British Columbia, Canada (Remote)

New York, United States (Remote)

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