Character Artist, External Development - Battlefield

13 Minutes ago • 3 Years +

Job Summary

Job Description

We are looking for a Character Artist, External Development to oversee the quality and artistic consistency of externally developed character assets. In this role, you will report to the Lead Outsourcing Artist, and guide and assist external developers to ensure they deliver assets that match our fidelity and performance standards. You will also create assets to keep your skills sharp and partner with Animation and Technical Art teams.
Must have:
  • Support external artists by teaching, briefing, and reviewing assets.
  • Sculpt high-resolution characters with clean game topology, UV's, and textures.
  • Partner with Animation and Technical Art teams to create practical and timely solutions.
  • 3+ years of experience from several game titles with a realistic art direction for characters, working with external partners.
  • Strong proficiency in Maya, ZBrush, and Substance Painter.
  • Strong understanding of character anatomy, proportions, and dynamic posing.
  • A history of supporting others, prioritizing nurturing talent in others.
  • Experience in managing a backlog, working with estimates and delegating tasks.
  • Experience with managing outsource and/or co-dev relationships.
  • Proven experience managing 3D assets in various stages of completion.
Good to have:
  • Experience with Marvelous Designer.
Perks:
  • Healthcare coverage
  • Mental well-being support
  • Retirement savings
  • Paid time off
  • Family leaves
  • Complimentary games

Job Details

General Information

Role ID

210426

Worker Type

Regular Employee

Studio/Department

EA Studios - Motive Montreal

Work Model

Hybrid

Description & Requirements

Creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

(To view the job description in French, please select French from the drop-down menu at the top of the page under "Select Language".)

Our Motive is to develop innovative action games set in iconic worlds where every player feels like the hero. Let's say that again—iconic worlds where every player feels like the hero.

Our passion has taken us from imagining dogfighter pilots in Star Wars™: Squadrons to re-creating Isaac Clarke onboard the Ishimura in Dead Space™. Currently, we're working on two exciting projects, an original Iron Man™ action-adventure game and what's coming next for Battlefield™.

We believe in sharing our passion with our community and each other, fostering an inclusive culture, and nurturing a growth mindset. Although our approach may seem simple, it leads us to create the best work of our careers, bringing unique and immersive experiences to our players.

We are looking for a Character Artist, External Development to oversee the quality and artistic consistency of externally developed character assets. In this role, you will report to the Lead Outsourcing Artist, and guide and assist external developers to ensure they deliver assets that match our fidelity and performance standards.

Responsibilities:

  • You will support external artists by teaching, briefing and reviewing assets through written feedback and direct conversation, helping them reach quality.
  • While your main focus is on supporting external partners, you will also spend some of your time creating assets to keep your skills and workflow knowledge sharp.
  • You will sculpt high-resolution characters with clean game topology, UV's and textures.
  • You will partner with the Animation and Technical Art teams to create practical and timely solutions to all related technical and aesthetic issues.

Qualifications:

  • 3+ years of experience from several game titles with a realistic looking art direction for characters, working in some capacity with external partners.
  • Strong proficiency in Maya, ZBrush, and Substance Painter. Experience with Marvelous Designer is a plus.
  • Strong understanding of character anatomy, proportions, and dynamic posing.
  • A history of supporting others, prioritizing nurturing talent in others instead of solving the issue for them.
  • Experience in managing a backlog, working with estimates and delegating tasks to others.
  • Experience with managing outsource and/or co-dev relationships
  • Proven experience managing 3D assets in various stages of completion.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Similar Jobs

Looks like we're out of matches

Set up an alert and we'll send you similar jobs the moment they appear!

Similar Skill Jobs

Looks like we're out of matches

Set up an alert and we'll send you similar jobs the moment they appear!

Jobs in Montreal, Quebec, Canada

Looks like we're out of matches

Set up an alert and we'll send you similar jobs the moment they appear!

Similar Category Jobs

Looks like we're out of matches

Set up an alert and we'll send you similar jobs the moment they appear!

About The Company

Montreal, Quebec, Canada (On-Site)

Hyderabad, Telangana, India (On-Site)

Bucharest, Romania (Hybrid)

Cologne, North Rhine-Westphalia, Germany (Hybrid)

Hyderabad, Telangana, India (Hybrid)

Hyderabad, Telangana, India (Hybrid)

Stockholm, Stockholm County, Sweden (Hybrid)

Austin, Texas, United States (Hybrid)

Redwood City, California, United States (Hybrid)

View All Jobs

Get notified when new jobs are added by Electronic Arts

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug