Software Engineer II

undefined ago • 4 Years + • Software Development & Engineering

Job Summary

Job Description

Electronic Arts is seeking a Fullstack Engineer II to design, develop, and operate fast, scalable, and highly available game services from conception to live operations. The role involves collaborating with various teams, implementing security best practices, creating automated tests, monitoring infrastructure performance, and managing release/live operations. Candidates should have strong backend development experience, proficiency in Java, cloud services, and database design.
Must have:
  • Design, develop, and run fast, scalable, highly available game services.
  • Work with designers, client engineering, and production teams.
  • Implement security best practices and prevent cheating.
  • Create and run automated testing, readiness testing, and deployment plans.
  • Monitor performance and costs of server infrastructure.
  • Design and implement data transformation layers.
  • Collaborate with game server and web frontend teams to define API contracts.
  • Manage Release Ops / Live Ops of web services.
  • 4+ years development of scalable back-end services.
  • Experience building web frontends on reactive frameworks like React / Flutter.
  • BS degree in Computer Science or equivalent work experience.
  • Proficiency in Java and frameworks such as Sprintboot.
  • Experience with Cloud services like Amazon Web Services or Google Cloud Platform.
  • Experience with Redis.
  • Experience with Database Design and usage of large datasets in both relational and NoSQL environments.
  • Experience defining API contracts and collaborating with cross-functional teams.
Good to have:
  • 3+ years of experience developing games using cloud services like AWS, Azure, Google Cloud Platform, or similar.
  • Proficient in technical planning, solution research, proposal, and implementation.
  • Background using metrics and analytics to determine quality or priority.
  • Comfortable working across client and server codebases.
  • Familiar with profiling, optimising, and debugging scalable data systems.
  • Passion for making and playing games.
Perks:
  • Healthcare coverage
  • Mental well-being support
  • Retirement savings
  • Paid time off
  • Family leaves
  • Complimentary games

Job Details

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

This Fullstack Engineer will report to the Technical Director.

Responsibilities:

  • Design, develop, and run a fast, scalable, highly available game service all the way from conception to delivery to live service operations
  • Work with designers, client engineering, and production teams to achieve gameplay goals
  • Implement security best practices and original techniques to keep user data secure and prevent cheating
  • Create and run automated testing, readiness testing, and deployment plans
  • Monitor the performance and costs of the server infrastructure to improve our game
  • Design and implement data transformation layers
  • Collaborate with game server and web frontend teams to define API contracts
  • Manage Release Ops / Live Ops of web services

Qualifications:

We encourage you to apply if you can meet most of the requirements and are comfortable opening a dialogue to be considered.

  • 4+ years development of scalable back-end services
  • Experience building web frontends on reactive frameworks like React / Flutter
  • BS degree in Computer Science or equivalent work experience
  • Proficiency in Java and frameworks such as Sprintboot
  • Experience with Cloud services like Amazon Web Services or Google Cloud Platform
  • Experience with Redis
  • Experience with Database Design and usage of large datasets in both relational (MySQL, Postgres) and NoSQL (Couchbase, DynamoDB) environments
  • Experience defining API contracts and collaborating with cross-functional teams

Bonus:

  • 3+ years of experience developing games using cloud services like AWS, Azure, Google Cloud Platform, or similar
  • Proficient in technical planning, solution research, proposal, and implementation
  • Background using metrics and analytics to determine the quality or priority
  • Comfortable working across client and server codebases
  • Familiar with profiling, optimising, and debugging scalable data systems
  • Passion for making and playing games

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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