1. Participate in the project's original art work, capable of outputting high-quality settings that conform to the style;
2. Able to independently draw character illustrations, costumes, CG illustrations, Q-version, etc.
1. Fine arts and animation majors preferred;
2. Relevant internship or commercial experience preferred;
3. Possess a solid art foundation and strong modeling ability;
4. Proficient in Photoshop, SAI and other commonly used drawing software;
5. Love the game industry and be able to withstand work pressure and challenges;
6. Have good communication skills and teamwork ability, be able to strive for the project development direction, and be motivated;
7. Possess excellent learning ability and be able to complete work as required.