UI Motion Designer - Infinity Nikki (2026 Autumn Recruitment Return)

24 Minutes ago • All levels
Motion Design

Job Description

Design and implement UI interface motion effects (e.g., button clicks, page transitions, pop-up animations, fixed-pattern activity pages, dynamic atmosphere) using the UE5 engine, based on interface functions and visual style. Batch produce standardized motion effect resources from provided references or component libraries, adapting to various scene requirements. Collaborate with the development team to verify in-game motion effect performance and promptly address bugs, ensuring high-quality motion effect presentation.
Good To Have:
  • Familiarity with basic performance optimization and basic UE operational skills
  • Strong perception of animation principles (e.g., curve usage, rhythm control)
  • Understanding of basic Blueprint interaction logic debugging
  • Strong communication skills
Must Have:
  • Familiarity with any motion graphics production tool (Unity, UE4, UE5, AE, etc.)
  • Basic motion graphics production experience
  • Proficiency in extending based on fixed patterns (e.g., replicating motion graphics from provided reference videos or documents)
  • Ability to withstand high-intensity repetitive work, with high requirements for delivery speed and accuracy
  • Portfolio required

Add these skills to join the top 1% applicants for this job

problem-solving
communication
motion-graphics
unity
talent-acquisition
game-texts

Job Description

1. Based on the UE5 engine, design and implement UI interface motion effects (e.g., button clicks, page transitions, pop-up animations, fixed-pattern activity pages, dynamic atmosphere) according to interface functions and visual style.

2. Batch produce standardized motion effect resources based on provided reference cases or component libraries, adapting to different scene requirements.

3. Collaborate with the development team to check actual motion effect performance and promptly respond to bug fixes, ensuring the quality of motion effect presentation.

Job Requirements

1. Familiar with any motion graphics production tool (Unity, UE4, UE5, AE, etc.), able to quickly produce results based on reference cases.

2. Possess basic motion graphics production experience, proficient in extending based on fixed patterns (e.g., replicating motion graphics from provided reference videos or documents).

3. Able to withstand high-intensity repetitive work, with high requirements for delivery speed and accuracy.

Note: A portfolio is required.

Bonus Points:

1. Familiar with basic performance optimization, with basic UE operational skills.

2. Strong perception of animation principles (e.g., curve usage, rhythm control).

3. Understanding of basic Blueprint interaction logic debugging.

4. Strong communication skills.

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