1. Responsible for 3D map editing, including lighting, terrain, and scene atmosphere creation.
2. Responsible for editing and laying out resources for various in-game map scenes.
3. Collaborate with concept artists to complete overall planning and integrate map object resources.
4. Responsible for organizing, importing, and managing in-game art resources.
5. Efficiently complete high-quality productions according to project schedule requirements.
1. Possess a solid art foundation, good design ability, and artistic literacy.
2. Passionate about the game industry, with strong creativity and imagination for map design.
3. Proficient in 3Dmax and Photoshop, with strong learning ability.
4. Proficient in Unity3d or UE4 production processes.
5. Passionate about the game industry, able to withstand work pressure and challenges.
6. Possess good communication and teamwork skills, able to strive towards project development, and be motivated.
7. Possess excellent learning ability and be able to complete work as required.
Please attach relevant portfolio, portfolio uploaded as an attachment with resume.