1. Responsible for the visual design of the game NPC ecosystem, collaborating with planning, programming, and other departments to complete early-stage concept development and creative implementation.
2. Based on script and storyboard requirements, complete lens color planning, keyframe art, and scene atmosphere map design.
3. Lead/participate in the creation of story illustrations, including but not limited to sequential frames, animated cutscenes, and other narrative art content.
4. Assist in building the game's world view visual system to ensure the unity of art style.
1. Majors in art, animation, digital media art, etc., are preferred.
2. Professional ability requirements:
3. Bonus points:
4. Passion for game culture, with good teamwork awareness and communication skills.