Your main task will be to contribute to research and development of our new , which will serve as the technical backbone of our future games. You’ll develop new renderer features, post-processes, visual effects and will cooperate with other developers that work on our games. You’ll also be working on the technologies and tools used for creating large-scale game environments, and on tools that our community will use for creating their own user mods.
Welcomed skills
Our story began with our first game, Arma: Cold War Assault, released back in 2001. Developed by just a handful of people, this PC-exclusive title became a massive success. It sold well over a million copies, received numerous industry awards, and was praised by critics and players alike. Since then, we've grown from a ragtag bunch of garage devs to an international family of over 400 professionals – working on major games like Arma 3, DayZ, Ylands, Vigor, and various other projects. Our ambition: to make games that act as platforms for people to explore, create, and connect.