Engineer

7 Minutes ago • 5 Years + • Software Development & Engineering

Job Summary

Job Description

Flix Interactive is seeking talented and motivated Engineers to develop and deliver high-quality game code for AAA Unreal Engine projects, working on both proprietary titles and co-development partnerships. Responsibilities include collaborating with various disciplines, maintaining documentation, mentoring junior team members, creating game logic, optimizing code for performance across platforms, and managing tasks from scoping to delivery while communicating progress and issues to leads and production. The ideal candidate will also assist QA in bug tracking and resolution.
Must have:
  • Communicate and collaborate with all disciplines to assist in delivering polished and immersive gaming experiences
  • Assist with maintaining all existing documentation
  • Act as a mentor for less experienced team members
  • Create and maintain game logic for gameplay mechanics and other supporting gameplay systems
  • Work within the specification guidelines of the project and technology, keeping performance in mind
  • Profile and optimise code for memory, rendering and performance considerations on a per-platform basis
  • Be responsible for scoping tasks, working to deadlines, and communicating progress with leads and production
  • Keep leads and production informed when issues arise with an aim to propose solutions
  • Communicate with QA to help track down and fix bugs
  • 5 years of professional C++ experience in the games industry producing production quality code
  • 5 years of Unreal Engine experience, demonstrating excellent understanding of Unreal Engines tools and actor based pipeline
  • Strong understanding of content structure and management of C++ code bases with the ability to quickly learn existing code bases
  • Good level of debugging skills, with the ability to perform profiling and optimisation
  • Strong Knowledge of Unreal Engine blueprint logic and gameplay logic
  • Able to quickly create prototypes to match design criteria
  • Ability to put together high quality production code for both single and multiplayer games
  • Understanding of sound programming practices, writing code that is both maintainable and extensible
  • Experience owning a feature from conception to delivery
  • Practical problem solving applicable to 3D game development
Good to have:
  • Multiplayer development experience
  • Experience using Unreal Engines replication systems
  • Experienced with giving and receiving code reviews
  • Knowledge of multiple areas of programming (Engine, AI, UI, Audio, Gameplay, Physics, Rendering, Multiplayer)
  • Experience developing for and deploying to a console (Xbox, PlayStation or other)
  • Experience working on and maintaining live games
  • Knowledge of Unit, Integration and Validation testing
  • Knowledge and experience writing code for telemetry capture systems in live games
Perks:
  • Private healthcare
  • Additional time off over the Christmas period on top of standard holidays
  • Bonus scheme
  • Team outings and events
  • Summer BBQ + Festive party

Job Details

Role and Purpose:

We are looking for talented and motivated individuals to help develop and deliver high-quality game code for AAA Unreal Engine projects, both for Flix’s own proprietary projects and our co-development partners.

Responsibilities:

  • Communicate and collaborate with the all disciplines to assist in delivering polished and immersive gaming experiences that meet design and technical requirements.
  • Assist with maintaining all existing documentation.
  • Acting as a mentor for less experienced team members.
  • Create and maintain game logic for gameplay mechanics and other supporting gameplay systems.
  • Work within the specification guidelines of the project and technology, keeping performance in mind as well as working with others to debug potential issues.
  • Profiling and optimising code for memory, rendering and performance considerations on a per-platform basis.
  • Be responsible for scoping tasks, working to deadlines, and communicating progress with leads and production
  • Keep leads and production informed when issues arise with an aim to propose solutions
  • Communicate with QA to help track down and fix bugs.

Requirements:

  • 5 years of professional C++ experience in the games industry producing production quality code.
  • 5 years of Unreal Engine experience. Demonstrate excellent understanding of Unreal Engines tools and actor based pipeline.
  • Strong understanding of content structure and management of C++ code bases with the ability to quickly learn existing code bases.
  • Good level of debugging skills, with the ability to perform profiling and optimisation.
  • Strong Knowledge of Unreal Engine blueprint logic and gameplay logic.
  • Able to quickly create prototypes to match design criteria.
  • Ability to put together high quality production code for both single and multiplayer games.
  • Understanding of sound programming practices, writing code that is both maintainable within a team environment and extensible.
  • Experience owning a feature from conception to delivery.
  • Practical problem solving applicable to 3D game development.

Desirable Skills and Experience:

  • Multiplayer development experience.
  • Experience using Unreal Engines replication systems.
  • Experienced with giving and receiving code reviews.
  • Knowledge of multiple areas of programming (Engine, AI, UI, Audio, Gameplay, Physics, Rendering, Multiplayer).
  • Experience developing for and deploying to a console (Xbox, PlayStation or other).
  • Experience working on and maintaining live games.
  • Knowledge of Unit, Integration and Validation testing.
  • Knowledge and experience writing code for telemetry capture systems in live games in order to determine a features success and help drive future content.

Demonstrate The Ability To…

  • Think critically about the requirements of a game mechanic or features.
  • Self motivate and have pride in your work.
  • Work and communicate well within a team and studio environment.
  • Create high quality Technical Designs, with appropriate code architecture and appropriate scopes for proposed work and host discussions (when required) around these.
  • Be adaptive and master new tools in the process if required.
  • Take critique and guidance from others well.
  • Manage your time effectively to achieve the highest quality results.

Application & Portfolio:

Please include your CV, portfolio and cover letter (optional) within your application. If your examples are from previous works with another studio, please make sure samples are cleared for release by copyright owners. Links to an online portfolio are preferable, otherwise we accept showreels via Dropbox or other secure sharing platforms.

Send your application to – careers@flixinteractive.com

What We Offer

Based just outside Birmingham, Flix offers a friendly, nurturing work environment with the opportunity to build games as part of an extremely talented, ambitious studio. The team is made up of welcoming, passionate, active gamers that support one another in all aspects of development.

We also offer the following:

  • Private healthcare.
  • Additional time off over the Christmas period on top of standard holidays.
  • Bonus scheme.
  • Team outings and events.
  • Summer BBQ + Festive party.

If you have the drive and skills for making games and think you have what it takes to work within our team then we’d love to hear from you.

For more information visit our site – Flix Interactive

Alternatively, call our recruitment team on – 01527 958 177

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About The Company

Flix started in 2012 with a few developers in a house near the small town of Barnt Green. We are now 100+ developers based just outside of Birmingham and full-time working from home! Thanks to the great team we have here at Flix the studio has developed a culture of supportive growth that reflects the passion and determination to create incredible games.

Birmingham, England, United Kingdom (Remote)

Birmingham, England, United Kingdom (Remote)

Birmingham, England, United Kingdom (Remote)

Birmingham, England, United Kingdom (Remote)

Birmingham, England, United Kingdom (Remote)

Birmingham, England, United Kingdom (Remote)

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