Expert Lighting Artist – Beenox

9 Minutes ago • 8 Years +
VFX

Job Description

Your mission is to bring 3D environments to life by designing lighting that aligns with artistic direction and enhances player immersion. Your work highlights both scenes and characters, while balancing aesthetics with gameplay requirements. Thanks to your expertise, each world gains emotion, clarity, and intensity, making your role a key pillar in the success of the production.
Good To Have:
  • Knowledge of HDR and its applications in lighting
  • College or university education in art, multimedia, or 3D
Must Have:
  • Ensure that lighting deliverables are completed in accordance with the production schedule
  • Maintain a balance between visual quality and performance requirements
  • Ensure artistic consistency of lighting with the style defined by the Art Director
  • Collaborate with Level artists, FX artists, and Art direction team to determine the best approach for resolving lighting-related challenges
  • Work closely with Designers to ensure that lighting supports missions, objectives, and game pacing
  • Collaborate with Programmers to integrate new lighting techniques into the engine
  • Advanced proficiency in 3DS Max and Photoshop
  • Proven experience with lighting in a game engine
  • Strong understanding of development constraints specific to video game environments
  • Solid grasp of lighting techniques, materials, and shaders, as well as how they function
  • Ability to understand and enhance an artistic direction, while respecting and extrapolating visual intentions
  • Understanding of visual composition principles to highlight scenes and enhance immersion
  • Sensitivity to gameplay, ensuring lighting aligns with objectives, pacing, and player experience
  • Ability to turn changes and iterations into improvement opportunities through a solution-oriented approach
  • Strong interest in technical aspects and learning new tools
  • Ability to work independently with minimal supervision
  • Excellent artistic sensibility and attention to detail
  • Bilingual in French and English (spoken and written)
  • Passion for video games

Add these skills to join the top 1% applicants for this job

problem-solving
3ds-max
lighting-techniques
game-texts
lighting-shading
composition
photoshop

Founded in Quebec City and continuing its growth with a team based in Montreal, Beenox has over 25 years of expertise in the game development. As an Activision studio we are leaders in interactive entertainment and involved in the creation of renowned titles.

We are proud to be a major contributor to the popular Call of Duty franchise, crafting content for the Warzone seasons and leading the development of the PC version of Call of Duty. Throughout our history, we have also contributed to the success of Crash Bandicoot, Tony Hawk's Pro Skater, Skylanders, Spider-Man and Guitar Hero.

Our purpose is to empower people to build connections and experience the thrill of surpassing their best game together, time after time.

We’re driven by our mission to elevate iconic gaming experiences to new heights for all players.

About the role

Your mission is to bring 3D environments to life by designing lighting that aligns with artistic direction and enhances player immersion. Your work highlights both scenes and characters, while balancing aesthetics with gameplay requirements. Thanks to your expertise, each world gains emotion, clarity, and intensity, making your role a key pillar in the success of the production.

Responsibilities

  • Ensure that lighting deliverables are completed in accordance with the production schedule
  • Maintain a balance between visual quality and performance requirements
  • Ensure artistic consistency of lighting with the style defined by the Art Director
  • Collaborate with Level artists, FX artists, and Art direction team to determine the best approach for resolving lighting-related challenges
  • Work closely with Designers to ensure that lighting supports missions, objectives, and game pacing
  • Collaborate with Programmers to integrate new lighting techniques into the engine

Requirements

  • 8+ years of experience in Video game lighting
  • Advanced proficiency in 3DS Max and Photoshop
  • Proven experience with lighting in a game engine
  • Strong understanding of development constraints specific to video game environments
  • Solid grasp of lighting techniques, materials, and shaders, as well as how they function
  • Ability to understand and enhance an artistic direction, while respecting and extrapolating visual intentions
  • Understanding of visual composition principles to highlight scenes and enhance immersion
  • Sensitivity to gameplay, ensuring lighting aligns with objectives, pacing, and player experience
  • Ability to turn changes and iterations into improvement opportunities through a solution-oriented approach
  • Strong interest in technical aspects and learning new tools
  • Ability to work independently with minimal supervision
  • Excellent artistic sensibility and attention to detail
  • Bilingual in French and English (spoken and written)
  • Passion for video games

Bonus Points

  • Knowledge of HDR and its applications in lighting
  • College or university education in art, multimedia, or 3D

We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision Blizzard, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.

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