Procedural Technical Artist (Senior or above)

13 Minutes ago • 4 Years +
Technical Art

Job Description

Elsewhere Entertainment is seeking a Procedural Technical Artist (Senior or above) to join their team in developing a new IP. This role involves driving next-generation procedural content creation workflows for the art team, collaborating with artists and engineers to achieve artistic vision, and maintaining technical asset production considerations. The ideal candidate will have 4+ years of experience in technical art, hands-on experience with procedural workflows at scale, a strong grasp of visual aesthetics, and comprehensive understanding of scripting languages and game engines.
Good To Have:
  • Experience working on AAA titles, especially shipped titles with high visual fidelity and/or large content variety.
  • Proven leadership or managerial experience.
  • Professional programming experience, especially using C++ or shader languages.
  • Experience with compute shaders for fluid simulation and similar.
  • Knowledge of Niagara (Unreal) or VFX Graph (Unity).
  • Experience with machine learning.
  • Experience with OpenUSD as a format and SDK.
  • Experience working with consoles.
  • Enjoyment of playing a variety of video game genres and titles.
Must Have:
  • Drive next-generation procedural content creation workflows for the art team, targeting asset construction, terrain, vegetation, buildings, VFX, and more.
  • Collaborate with artists and engineers to deliver innovative solutions for realizing artistic vision in terms of quality, variety, and scale.
  • Actively participate in maintaining technical asset production considerations such as efficiency, iteration times, performance/memory budgets, etc.
  • Anticipate challenges and risks and implement innovative and preventative solutions.
  • 4+ years of professional experience in the games industry working in technical art or closely related areas.
  • Hands-on experience with driving procedural workflows at scale (e.g. using Houdini and/or other solutions).
  • Strong grasp of visual aesthetics (form, color, texture, composition).
  • Comprehensive understanding of one or more scripting languages: Python, JavaScript, VEX, etc.
  • Knowledge and understanding of memory and performance impact from a content creation perspective.
  • In-depth understanding of game engines, pipelines, and processes.

Add these skills to join the top 1% applicants for this job

real-time-vfx
artistic-vision
3d-modeling
cpp
unreal
unity
data-structures
game-texts
composition
houdini
python
javascript
machine-learning

Job Title:

Procedural Technical Artist (Senior or above)

Requisition ID:

R025414

Job Description:

_This position available in

Malmö/Sweden

or

Warsaw/Poland

for

On-Site Hybrid. For very experienced candidates with a proven

track record

of working remotely,

WFH/Europe

is a possibility._

Elsewhere Entertainment

is looking for a

**Procedural

Technical Artist**

to join

in

the development of a new IP.

Feed your creativity while collaborating with our team of

highly skilled

developers to build something innovative, exhilarating, and expansively entertaining.

As a member of the Technical Art department,

you’ll

bring

your amazing skills

to bear on

solving a wide range of challenges. This includes

tools development,

realizing artistic

visual

goals, production of our internal asset creation pipelines and workflows,

as well as

R&D of novel techniques.

As a member of the project,

you’ll

help

taking

the studio and our game

to

even greater heights

with a focus on inclusivity, mutual respect (for ourselves and our players), thoughtfulness, empathy, professionalism, and collaboration.

**You’ll

help us by…**

  • Driving

next-generation

procedural

content creation workflows for our art team,

targeting

asset construction,

terrain,

vegetation,

buildings,

VFX,

and more.

  • Collaborating

with

artists and engineers to deliver innovative solutions

for

realizing

our

artistic vision

in terms of

quality, variety,

and

scale.

  • Actively

participating

in maintaining

technical asset production

considerations

such as

efficiency, iteration times, performance/memory budgets, etc.

  • Anticipating challenges and risks and implementing innovative and preventative solutions.

**You’re

awesome because you have…**

  • 4+ years of professional

experience in the games industry working in

technical art or closely related areas.

  • Hands-on experience with

driving procedural workflows at scale

(e.g.

using Houdini and/or other solutions).

For example,

procedural generation of heightfields,

generation of

3d models, placement, destruction,

and/or

simulation.

  • Strong grasp of visual aesthetics (form, color, texture, composition).
  • Comprehensive understanding of

one or more

scripting languages:

Python, JavaScript, VEX, etc.

  • Knowledge

and understanding

of memory and performance impact from a content creation perspective.

  • In-depth understanding of game engines, pipelines, and processes.
  • Creativity in problem solving and a positive, respectful team-first attitude.
  • Organization methods and the capability to meet agreed timelines.

Bonus points for…

  • Experience working on AAA titles.

Special preference for

shipped titles

with high visual fidelity and/or large content variety.

  • Proven leadership or managerial experience.
  • Professional programming experience, especially

using

C++ or shader languages.

  • Experience with

compute

shaders for fluid simulation and similar.

  • Knowledge of Niagara (Unreal) or VFX Graph (Unity).
  • Experience with machine learning.
  • Experience with

OpenUSD

as a format and SDK.

  • Experience working with consoles.
  • Enjoyment of playing a variety of video game genres and titles.

Not sure you meet all the qualifications?

Let us

decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.

Our World

At Activision, we strive to create the most iconic brands in gaming and entertainment.

We’re

driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. We are home to some of the most beloved entertainment franchises including Call of Duty®, Crash Bandicoot™, Tony Hawk’s™ Pro Skater™, and Guitar Hero®. As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our “press start” is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences.

We’re

not just looking back at our decades-long legacy;

we’re

forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we know our success comes from the passionate, creative, and diverse teams within our organization.

We’re

in the business of delivering fun and unforgettable entertainment for our player community to enjoy. And our future opportunities have never been greater — this could be your opportunity to level up.

Ready to Activate Your Future?

#elsewhere

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