Procedural Technical Artist (Senior or above)
Activision
Job Summary
Elsewhere Entertainment is seeking a Procedural Technical Artist (Senior or above) to join their team in developing a new IP. This role involves driving next-generation procedural content creation workflows for the art team, collaborating with artists and engineers to achieve artistic vision, and maintaining technical asset production considerations. The ideal candidate will have 4+ years of experience in technical art, hands-on experience with procedural workflows at scale, a strong grasp of visual aesthetics, and comprehensive understanding of scripting languages and game engines.
Must Have
- Drive next-generation procedural content creation workflows for the art team, targeting asset construction, terrain, vegetation, buildings, VFX, and more.
- Collaborate with artists and engineers to deliver innovative solutions for realizing artistic vision in terms of quality, variety, and scale.
- Actively participate in maintaining technical asset production considerations such as efficiency, iteration times, performance/memory budgets, etc.
- Anticipate challenges and risks and implement innovative and preventative solutions.
- 4+ years of professional experience in the games industry working in technical art or closely related areas.
- Hands-on experience with driving procedural workflows at scale (e.g. using Houdini and/or other solutions).
- Strong grasp of visual aesthetics (form, color, texture, composition).
- Comprehensive understanding of one or more scripting languages: Python, JavaScript, VEX, etc.
- Knowledge and understanding of memory and performance impact from a content creation perspective.
- In-depth understanding of game engines, pipelines, and processes.
Good to Have
- Experience working on AAA titles, especially shipped titles with high visual fidelity and/or large content variety.
- Proven leadership or managerial experience.
- Professional programming experience, especially using C++ or shader languages.
- Experience with compute shaders for fluid simulation and similar.
- Knowledge of Niagara (Unreal) or VFX Graph (Unity).
- Experience with machine learning.
- Experience with OpenUSD as a format and SDK.
- Experience working with consoles.
- Enjoyment of playing a variety of video game genres and titles.
Job Description
Job Title:
Procedural Technical Artist (Senior or above)
Requisition ID:
R025414
Job Description:
_This position available in
Malmö/Sweden
or
Warsaw/Poland
for
On-Site Hybrid. For very experienced candidates with a proven
track record
of working remotely,
WFH/Europe
is a possibility._
Elsewhere Entertainment
is looking for a
**Procedural
Technical Artist**
to join
in
the development of a new IP.
Feed your creativity while collaborating with our team of
highly skilled
developers to build something innovative, exhilarating, and expansively entertaining.
As a member of the Technical Art department,
you’ll
bring
your amazing skills
to bear on
solving a wide range of challenges. This includes
tools development,
realizing artistic
visual
goals, production of our internal asset creation pipelines and workflows,
as well as
R&D of novel techniques.
As a member of the project,
you’ll
help
taking
the studio and our game
to
even greater heights
—
with a focus on inclusivity, mutual respect (for ourselves and our players), thoughtfulness, empathy, professionalism, and collaboration.
**You’ll
help us by…**
- Driving
next-generation
procedural
content creation workflows for our art team,
targeting
asset construction,
terrain,
vegetation,
buildings,
VFX,
and more.
- Collaborating
with
artists and engineers to deliver innovative solutions
for
realizing
our
artistic vision
in terms of
quality, variety,
and
scale.
- Actively
participating
in maintaining
technical asset production
considerations
such as
efficiency, iteration times, performance/memory budgets, etc.
- Anticipating challenges and risks and implementing innovative and preventative solutions.
**You’re
awesome because you have…**
- 4+ years of professional
experience in the games industry working in
technical art or closely related areas.
- Hands-on experience with
driving procedural workflows at scale
(e.g.
using Houdini and/or other solutions).
For example,
procedural generation of heightfields,
generation of
3d models, placement, destruction,
and/or
simulation.
- Strong grasp of visual aesthetics (form, color, texture, composition).
- Comprehensive understanding of
one or more
scripting languages:
Python, JavaScript, VEX, etc.
- Knowledge
and understanding
of memory and performance impact from a content creation perspective.
- In-depth understanding of game engines, pipelines, and processes.
- Creativity in problem solving and a positive, respectful team-first attitude.
- Organization methods and the capability to meet agreed timelines.
Bonus points for…
- Experience working on AAA titles.
Special preference for
shipped titles
with high visual fidelity and/or large content variety.
- Proven leadership or managerial experience.
- Professional programming experience, especially
using
C++ or shader languages.
- Experience with
compute
shaders for fluid simulation and similar.
- Knowledge of Niagara (Unreal) or VFX Graph (Unity).
- Experience with machine learning.
- Experience with
OpenUSD
as a format and SDK.
- Experience working with consoles.
- Enjoyment of playing a variety of video game genres and titles.
Not sure you meet all the qualifications?
Let us
decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.
Our World
At Activision, we strive to create the most iconic brands in gaming and entertainment.
We’re
driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. We are home to some of the most beloved entertainment franchises including Call of Duty®, Crash Bandicoot™, Tony Hawk’s™ Pro Skater™, and Guitar Hero®. As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our “press start” is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences.
We’re
not just looking back at our decades-long legacy;
we’re
forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we know our success comes from the passionate, creative, and diverse teams within our organization.
We’re
in the business of delivering fun and unforgettable entertainment for our player community to enjoy. And our future opportunities have never been greater — this could be your opportunity to level up.
Ready to Activate Your Future?
#elsewhere