Functional QA Tester

1 Week ago • All levels • Testing

Job Summary

Job Description

Playdead, an independent game company in Copenhagen, Denmark, known for LIMBO and INSIDE, is seeking an experienced Functional QA Tester for their new 3rd-person science fiction adventure. The role involves ensuring high-quality standards by testing features, systems, and mechanics, identifying and tracking defects, and collaborating with development and QA teams to improve testing procedures. The ideal candidate will have a strong commitment to quality, attention to detail, and a solid understanding of game development systems.
Must have:
  • Ensure games meet highest quality standards by testing features, systems, and mechanics.
  • Identify, report, and track defects clearly and consistently.
  • Work closely with the development team to address issues.
  • Follow structured testing processes and document findings accurately.
  • Execute repetitive tasks with precision and persistence.
  • Execute detailed functional tests on gameplay, mechanics, and systems.
  • Collaborate with the QA team to improve testing procedures.
  • Strong commitment to quality and continuous improvement.
  • Extreme attention to detail.
  • Ability to work in a structured, documentation-focused environment.
  • Solid understanding of key systems and components in game development.
  • Self-motivated, with ability to define and prioritize tasks independently.
  • A general interest in games.
Good to have:
  • Previous experience in game QA or similar roles.
  • Familiarity with Unreal Engine, Unity, or other game engines.
  • Experience across a variety of game genres and hardware platforms.

Job Details

We’re Playdead, an independent game company based in the heart of Copenhagen, Denmark. We have made two critically acclaimed titles, LIMBO and INSIDE. Our current project is a 3rd-person science fiction adventure set in a remote corner of the universe.

We are seeking an experienced Tester to join the team at Playdead and provide direct feedback to our internal teams and help them test the overall quality of their work.

The quality of what we release is always at the forefront of what we do and we have built an environment where everyone takes responsibility for their work. We welcome the perspective of others in the pursuit of absolute quality and solve challenges collaboratively.

This position will be a key member of, and enable the success of, our production team and help to ensure that GAME 3 ships in an excellent technical shape.

What will you be doing?

  • Ensure our games meet the highest quality standards by testing features, systems, and mechanics.
  • Identify, report, and track defects in a clear and consistent manner.
  • Work closely with the development team to ensure issues are addressed.
  • Follow structured testing processes and document findings accurately.
  • Execute repetitive tasks with precision and persistence.
  • Execute detailed functional tests on gameplay, mechanics, and systems under development.
  • Collaborate with the QA team to improve testing procedures.

What we're looking for

  • Strong commitment to quality and continuous improvement.
  • Extreme attention to detail.
  • Ability to work in a structured, documentation-focused environment.
  • Solid understanding of the key systems and components in game development.
  • Self-motivated, with the ability to define and prioritize tasks independently.
  • A general interest in games.

Nice to have

  • Previous experience in game QA or similar roles.
  • Familiarity with Unreal Engine, Unity, or other game engines.
  • Experience across a variety of game genres and hardware platforms.

This position is based in onsite in Copenhagen, Denmark

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About The Company

We’re Playdead, an independent game company based in the heart of Copenhagen, Denmark. We have made two critically acclaimed titles, LIMBO and INSIDE. Our current project is a 3rd-person science fiction adventure set in a remote corner of the universe. We are a relatively small team of independent developers with a very flat management structure. Our design process consists of iteration combined with a sensible approach to deadlines. We experiment and collaborate with a focus on creating new experiences, and as such we hire people who can help us achieve them.

Copenhagen, Denmark (On-Site)

Copenhagen, Denmark (On-Site)

Copenhagen, Denmark (On-Site)

Copenhagen, Denmark (On-Site)

Copenhagen, Denmark (On-Site)

Copenhagen, Denmark (On-Site)

Copenhagen, Denmark (On-Site)

Copenhagen, Denmark (On-Site)

Copenhagen, Denmark (On-Site)

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