Platform/Porting Programmer

4 Months ago • All levels • Game Programmer

Job Summary

Job Description

Maintain and optimize Playdead game titles (legacy and future) across various platforms (Windows, Mac, Linux, iOS, Android, Switch, Xbox, PlayStation). Responsibilities include code maintenance, build optimization using Unity and a custom engine, low-level programming and debugging, and development/optimization of porting tools. Collaboration with the wider development team is crucial. The ideal candidate possesses deep technical expertise in C++ and C#, Unity experience (custom engine experience a plus), and a proven history of cross-platform porting (mobile experience preferred). A passion for solving optimization challenges and a collaborative spirit are essential.
Must have:
  • Experience with Unity
  • Proficiency in C++ and C#
  • Cross-platform porting experience
  • Optimization problem-solving skills
  • Collaborative work style
Good to have:
  • Custom engine experience
  • Mobile platform experience

Job Details

We are looking for an experienced Porting Programmer who will be responsible for maintaining and optimising Playdead titles, legacy and future, for a range of platforms (console, desktop and mobile). The quality and stability of what we release is always at the forefront of what we do and we have built an environment where everyone takes responsibility for their work. We welcome the perspective of others in the pursuit of absolute quality and solve challenges collaboratively.

As a full member of the development team you will be a vital part of the team and work closely with every member of the team throughout production.

You should be willing to work at the Playdead office in Copenhagen, Denmark.

What will I be doing?

  • Maintain code for existing titles across existing platforms (including windows, mac, linux, iOS, android, switch, xbox and playstation devices) and develop for new platforms
  • Optimizing builds using Unity and our custom engine
  • Low level programming and debugging of existing builds
  • Developing and optimizing our porting tools together with the wider development team

What we would like to see

  • Professional experience working with Unity (custom engine experience is nice to have)
  • Deep technical experience and competence working with C++ and C#
  • A background in porting to different types of platforms (mobile platform experience is nice to have)
  • You enjoy working with system limitations and finding solutions to optimization problems.
  • You have a collaborative spirit and work to solve problems as a member of the wider production team
  • You are exciting by the thought of maintaining and optimizing our games to the highest standard

We are open minded about the technologies we deploy and always open to consider new options to solve emerging challenges.

Who we are

Playdead is an independent game developer based in Copenhagen, Denmark. We are the creators and publishers of LIMBO and INSIDE. Our current project is a 3rd person, open world, science fiction adventure built for multiple platforms on Unreal Engine, published by Epic Games Publishing.

Our legacy and ambition is to make games with an uncompromising attention to detail. Our approach to development is experimental, iterative and collaborative. We are particularly interested in friendly, talented people who feel confident taking charge of their own schedule.

We are currently 80 creative professionals and still looking to grow.

Learn more about us at www.playdead.com

Similar Jobs

Lucky VR - Unreal Engineer

Lucky VR

Canada (Remote)
1 Month ago
2K - Senior Technical Artist

2K

Dublin, County Dublin, Ireland (Hybrid)
2 Weeks ago
Second Dinner - Principal Technical Producer, Backend (MARVEL SNAP)

Second Dinner

United States (Remote)
2 Months ago
Capgemini - Stress Concessions

Capgemini

Bengaluru, Karnataka, India (On-Site)
3 Weeks ago
bytedance - Software Development Engineer in Test

bytedance

San Jose, California, United States (On-Site)
1 Month ago
GoReel - Middle JavaScript Developer (PixiJS)

GoReel

Warsaw, Masovian Voivodeship, Poland (Hybrid)
1 Month ago
Epic Games - Core Tech Programmer

Epic Games

Cary, North Carolina, United States (On-Site)
1 Month ago
Ubisoft - Programming Team Lead (Engine)

Ubisoft

Saguenay, Quebec, Canada (Hybrid)
1 Year ago
Qingci Games - Senior Unity3D Developer

Qingci Games

(On-Site)
4 Months ago
creative assembly - Battle Programmer

creative assembly

Sofia, Sofia City Province, Bulgaria (On-Site)
2 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

magic media games - Mid/Senior UI/UX Designer

magic media games

(Remote)
2 Weeks ago
playrix  - Level Designer Trainee

playrix

Ireland (Remote)
2 Months ago
Blind squiral Entertainment  - Senior Level Designer

Blind squiral Entertainment

Irvine, California, United States (Hybrid)
4 Months ago
Capgemini - Mechanical & Physical Engineer - B

Capgemini

Pune, Maharashtra, India (On-Site)
4 Weeks ago
Immersion Labs - Senior 3D Environment Artist / Level Artist

Immersion Labs

Warsaw, Masovian Voivodeship, Poland (Hybrid)
3 Months ago
Apple - Display Technologist

Apple

Santa Clara, California, United States (On-Site)
4 Days ago
The third floor  - Character Animator

The third floor

Los Angeles, California, United States (Remote)
1 Week ago
Amber - Senior Unity 2D Gameplay Engineer (Project Based)

Amber

Guadalajara, Jalisco, Mexico (Remote)
2 Months ago
Light Speed Studios - Senior Cinematic Animator

Light Speed Studios

California, United States (On-Site)
1 Month ago
Forescout - Professional Services Engineer

Forescout

Milan, Lombardy, Italy (On-Site)
3 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Copenhagen, Denmark

Trend Micro - Major Account Manager

Trend Micro

Copenhagen, Denmark (On-Site)
5 Days ago
The Hub - 3D digital artist internship

The Hub

Denmark (Hybrid)
10 Months ago
AFRY - Arbejdsmiljøkoordinator til industribyggerier

AFRY

Aalborg, Denmark (On-Site)
2 Weeks ago
Simcorp - Senior Contract Management Specialist / Senior Contract Counsel (CM)

Simcorp

Copenhagen, Denmark (Hybrid)
1 Day ago
Saxo Bank - AML Project Manager

Saxo Bank

Copenhagen, Denmark (On-Site)
1 Month ago
Games talent (Staffing and recruiting) - Associate Lead Gameplay Programmer

Games talent (Staffing and recruiting)

Copenhagen, Denmark (On-Site)
1 Month ago
Tesla - Mobile Service Dispatcher

Tesla

Aarhus, Denmark (On-Site)
3 Months ago
SYBO - Motion Graphics Intern

SYBO

Copenhagen, Denmark (On-Site)
4 Months ago
SYBO - QA Intern - Games Team

SYBO

Copenhagen, Denmark (On-Site)
3 Months ago
Stibo Systems - Director of Pricing & Monetization

Stibo Systems

Aarhus, Denmark (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

Game Programmer Jobs

Keen Software House - Senior Gameplay Programmer

Keen Software House

Prague, Prague, Czechia (Remote)
3 Months ago
Larian Studios - Engine Programmer

Larian Studios

Warsaw, Masovian Voivodeship, Poland (On-Site)
9 Months ago
Ubisoft - Senior Gameplay Programmer (W/M/NB) : Third-Person Shooter RPG / The Division Resurgence

Ubisoft

Accons, Auvergne-Rhône-Alpes, France (Hybrid)
8 Months ago
Coffee Stain - Senior Programmer

Coffee Stain

Skövde, Västra Götaland County, Sweden (On-Site)
3 Months ago
playrix  - Lead C++ Software Engineer (Gameplay)

playrix

Armenia (Remote)
7 Months ago
HoYoverse - Senior Gameplay Programmer AI

HoYoverse

Québec City, Quebec, Canada (Remote)
2 Months ago
Double Eleven - Associate Lead Programmer (C++ / Proprietary Engine)

Double Eleven

Middlesbrough, England, United Kingdom (Hybrid)
2 Months ago
Funwave Studio - Unity Game Developer

Funwave Studio

Mumbai, Maharashtra, India (On-Site)
1 Month ago
Avalanche Studios Group - Systems Programmer

Avalanche Studios Group

Liverpool, England, United Kingdom (Hybrid)
2 Months ago
Haptic - Online Game Programmer

Haptic

Sweden (On-Site)
5 Months ago

Get notifed when new similar jobs are uploaded

About The Company

We’re Playdead, an independent game company based in the heart of Copenhagen, Denmark. We have made two critically acclaimed titles, LIMBO and INSIDE. Our current project is a 3rd-person science fiction adventure set in a remote corner of the universe. We are a relatively small team of independent developers with a very flat management structure. Our design process consists of iteration combined with a sensible approach to deadlines. We experiment and collaborate with a focus on creating new experiences, and as such we hire people who can help us achieve them.

Copenhagen, Denmark (On-Site)

Copenhagen, Denmark (On-Site)

Copenhagen, Denmark (On-Site)

Copenhagen, Denmark (On-Site)

Copenhagen, Denmark (On-Site)

Copenhagen, Denmark (On-Site)

Copenhagen, Denmark (On-Site)

Copenhagen, Denmark (On-Site)

Copenhagen, Denmark (On-Site)

Copenhagen, Denmark (On-Site)

View All Jobs

Get notified when new jobs are added by Playdead

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug