Game Designer

12 Minutes ago • 5-10 Years
Game Design

Job Description

As a Game Designer, you will lead the creation of engaging gameplay systems and live features. You’ll collaborate with cross-functional teams to prototype, refine, and deliver compelling player experiences. This role requires both creative vision and data-driven design expertise to ship successful games. Responsibilities include designing core game loops, progression, and meta-systems for casual/social multiplayer games, driving ideation of new concepts, designing social/live features, rapid iteration, and mentoring junior designers.
Must Have:
  • Design and iterate on core game loops, progression systems, and meta-systems for casual and social multiplayer games.
  • Create fun, accessible, and sticky player interactions.
  • Drive ideation of new game concepts and define the “fun factor”.
  • Design audio-first social features, multiplayer systems, and community-driven mechanics.
  • Work with engineers, artists, and producers to prototype ideas quickly.
  • Collect and interpret playtest data, refining designs based on insights and feedback.
  • Act as the creative anchor for the studio, mentoring junior designers.
  • 5–10 years of experience as a Game Designer (with at least 3 years in a senior or lead role).
  • Proven track record of shipping casual, social, or multiplayer games with strong retention.
  • Deep understanding of game mechanics, meta-progression, and player psychology.
  • Strong creative vision with the ability to translate ideas into compelling gameplay systems.
  • Familiarity with rapid prototyping workflows and data-driven iteration.
  • Excellent communication and collaboration skills across multidisciplinary teams.

Add these skills to join the top 1% applicants for this job

cross-functional
communication
game-texts
prototyping
multiplayer
system-design

WHO WE ARE

Based out of South Korea, KRAFTON, Inc. is committed to discovering and globally publishing games that deliver a uniquely fun experience with global production studios known for distinctive creatives. Founded in 2007, KRAFTON consists of PUBG STUDIOS, Bluehole Studio, RisingWings, Striking Distance Studios, Dreamotion, Unknown Worlds, 5minlab, Neon Giant, KRAFTON Montréal Studio and ReLU Games, each trying to innovate the enjoyment of games through continuously embracing challenges and new technologies, expanding our platforms and services to win the hearts of more fans.

KRAFTON India has established itself as a trailblazer in the gaming industry, driven by its unwavering commitment to delivering distinctive and enjoyable gaming experiences. At the heart of KRAFTON India's success lies a deep understanding of the Indian gaming community.

The company takes immense pride in its premier entertainment properties that include highly popular titles like BATTLEGROUNDS MOBILE INDIA (BGMI), Road To Valor: Empires, Defense Derby, New State Mobile. These games have not only captured the hearts of Indian players but have also played a pivotal role in fostering a thriving e-sports ecosystem in the country.

With a focus on India, KRAFTON is dedicated to nurturing the gaming and start-up ecosystem. In line with this commitment, KRAFTON initiated the KRAFTON India Gaming Incubator (KIGI) in October 2023. KIGI aims to support 6-10 teams annually with program durations ranging from six months to one year. Additionally, KRAFTON India has invested over $150 million in the Indian market in the past two years and has committed an additional $150 million to the Indian start-up ecosystem over the next three years.

About the role

As a Game Designer, you will lead the creation of engaging gameplay systems and live features. You’ll collaborate with cross-functional teams to prototype, refine, and deliver compelling player experiences. This role requires both creative vision and data-driven design expertise to ship successful games.

Responsibilities

Core Gameplay & Systems Design

  • Design and iterate on core game loops, progression systems, and meta-systems for casual and social multiplayer games.
  • Create fun, accessible, and sticky player interactions that resonate with Indian and Middle Eastern players.

Creative Direction & Concepting

  • Drive ideation of new game concepts in partnership with internal and external teams.
  • Define the “fun factor” and ensure games deliver compelling player experiences from day one.

Social & Live Systems

  • Design audio-first social features, multiplayer systems, and community-driven mechanics.
  • Collaborate with Live-Ops/Product teams to integrate events, rewards, and engagement hooks into the design.

Rapid Iteration & Prototyping

  • Work with engineers, artists, and producers to prototype ideas quickly.
  • Collect and interpret playtest data, refining designs based on insights and feedback.

Leadership & Collaboration

  • Act as the creative anchor for the studio, mentoring junior designers and influencing Co-Dev partners.
  • Contribute to the greenlight process, evaluating which ideas move forward.

Qualification

  • 5–10 years of experience as a Game Designer (with at least 3 years in a senior or lead role).
  • Proven track record of shipping casual, social, or multiplayer games with strong retention.
  • Deep understanding of game mechanics, meta-progression, and player psychology.
  • Strong creative vision with the ability to translate ideas into compelling gameplay systems.
  • Familiarity with rapid prototyping workflows and data-driven iteration.
  • Excellent communication and collaboration skills across multidisciplinary teams.
  • Passion for creating accessible, social, and culturally relevant games.

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