Game Designer

8 Months ago • All levels • Game Design

Job Summary

Job Description

As a Game Designer, your responsibilities will include collaborating with programmers to develop tools and improve the interface, working with designers to understand their requests, developing and balancing gameplay mechanics, managing data and system constraints, and working on progression systems, rewards, and potentially NPC/AI behavior. You will also be learning the engine and its constraints. The role involves contributing to a groundbreaking AAA title, working in a dynamic environment with passionate individuals.
Must have:
  • Significant experience in AAA game production on current/new generation consoles as a Game Designer.
  • Good knowledge of user experience and bringing the fun-part into the game.
  • Basic understanding of Visual Scripting and how to modify DataAssets.
  • Professional English is required.
  • Ability to work onsite in Munich, Germany, with EU work authorization.
Perks:
  • Opportunity to leave your mark on the gaming industry by working on a groundbreaking AAA title.
  • A fun and dynamic work environment, surrounded by a team of passionate, creative, and talented individuals.
  • Competitive salary and benefits package, including relocation assistance for the right candidate.
  • The chance to live and work in the vibrant and beautiful city of Munich, Germany.
  • Onsite position.

Job Details

Why us?

At welevel, we’re more than just a startup - we’re a vibrant community of innovators passionate about crafting the future of RPG and survival games. Based in the heart of Munich, our team combines expertise in cutting-edge technologies with a love for gaming that fuels our creativity and ambition.

Here’s what makes us stand out:

  • Inspiring Work Environment: A central Munich location with a diverse, motivated, and international team that fosters creativity and collaboration.
  • Competitive Compensation: We believe in rewarding talent with attractive and fair packages.
  • Innovative Technology: Work with the latest tools and technologies to push boundaries and make the impossible possible.


Your Role


Responsibilities

As a Game Designer, your missions will be as follows:

  • Work with programmers to develop tools and improve the interface
  • Work with the designers to understand their requests 
  • Develop and balance gameplay mechanics and participate in prototype production
  • Manage data and system constraints (engine impact generated by a modification)
  • Work on progression systems, rewards, potentially NPC / AI Behaviour
  • Learning the engine and its constraints


Requirements

Justify your significant experience in the production of AAA games, on current / new generation consoles as a Game Designer and have the following skills

  • Good knowledge of user experience and bringing the fun-part into the game
  • Basic understanding of Visual Scripting and how to modify DataAssets
  • Professional English
  • Ability to work onsite in Munich, Germany (EU work authorization required).


What we offer

  • The opportunity to leave your mark on the gaming industry by working on a groundbreaking AAA title.
  • A fun and dynamic work environment, surrounded by a team of passionate, creative, and talented individuals.
  • Competitive salary and benefits package, including relocation assistance for the right candidate.
  • The chance to live and work in the vibrant and beautiful city of Munich, Germany.
  • Onsite position.

    Are you ready to embark on an epic journey with welevel and make SolidRiver an unforgettable gaming experience? Don't hesitate!

    Apply now and let your creativity flow like a mighty river!

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About The Company

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (Remote)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

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