Gameplay Programmer

1 Year ago • All levels

Job Summary

Job Description

Gameplay Programmer with Unreal Engine (C++ and Blueprints), networking/multiplayer experience needed, collaborative and passionate about game development.
Must have:
  • Unreal Engine
  • C++ & Blueprints
  • Networking/Multiplayer
  • English Communication
Good to have:
  • UI/Front End
  • Console Development
  • Source Control
  • Open World Games
Perks:
  • Flexible Working
  • Wellness Allowance

Job Details

Job Description 

If what’s written below sounds fun and exciting, you’re a perfect candidate for the role!

As part of FRAME BREAK, you will participate in our collaborative process. This means you will share ideas and input with every department and receive feedback from them in return. In addition, you will participate in playtests and meetings and influence the trajectory of our games’ development.

As a Gameplay Programmer, you will work together with various disciplines to develop new mechanics and features for our games in Unreal Engine. You will collaborate with the other programmers to keep your code to a high standard and ensure it's easily readable and understandable. 

The main workplace is our office in Skövde, though the flexible nature of our studio allows for some remote workdays each week.

Below are some of the perks of working with us:

  • Flexible working hours
  • Occupational pension
  • 30 vacation days per year
  • A generous wellness allowance
  • Mental health support available
  • A cozy, people-first work environment
  • Frequent fun AW activities like karaoke, go-karts, or game nights!

Requirements

If you lack the experience but think you compensate in sheer talent, we’ll still take a look at your application!
  • Experience developing in Unreal Engine, using blueprints and C++
  • Experience developing networking/multiplayer functionality
  • Fluent communication in English

Useful Experience 

The work may include some of the following areas, so any prior experience is useful but not required.
  • University studies in programming or equivalent experience
  • Experience working in a multidisciplinary team
  • Experience developing UI/Front end
  • Experience developing for consoles
  • Experience working with source control systems
  • Experience working on open world games

        You…

        The more these apply to you, the better!
        • Are a team player with the ability to give and receive feedback graciously.
        • Are interested in several aspects of game development. Instead of simply staying in your lane, you participate in discussions and give your input in areas beyond programming.
        • Have an inquisitive, explorative mind, willing to experiment and challenge existing game design conventions to discover new genres.
        • Are curious and willing to learn new skills.
        • Are a self driven problem solver with a can-do attitude.
        • Want to join us at FRAME BREAK in creating games that break the mold.

          About FRAME BREAK

          If this sounds like the type of team you’d like to be a part of, we encourage you to apply!

          FRAME BREAK was founded in 2020 by a trio of graduates from the game development program at Skövde University. In early 2021, we were acquired by Amplifier Game Invest, part of Embracer Group, and brought into their creative ecosystem, giving us the resources and experience necessary to take our games to the next level.

          FRAME BREAK is about making games that break the mold, exploring new genres or creating mashups of existing ones. To do so, we're dedicated to maintaining a healthy and open work environment where all employees can influence all aspects of the games we develop, regardless of discipline.

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          About The Company

          FRAME BREAK is about


          - Exploring novel ideas and discovering new genres


          - Working in a quick and iterative fashion


          - Uniting players new and old through original experiences  

          Get notified when new jobs are added by FRAME BREAK

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