Gameplay Programmer (Unreal)

10 Months ago • 3 Years + • $104,000 PA - $150,000 PA

Job Summary

Job Description

Gameplay Programmer with C++, Unreal Engine, Multiplayer Networking and Procedural Level Generation expertise.
Must have:
  • C++ and Unreal Engine
  • Multiplayer Networking
  • Procedural Level Generation
  • Version Control
Good to have:
  • Backrooms Experience
  • Unreal Engine 5
  • Startup Experience
  • Low-level Networking
Perks:
  • Cash and Stock
  • Remote Work

Job Details

About the job

What to Expect

You will be working on Backrooms: Escape Together, a fully procedural multiplayer exploration/survival horror game built in UE5. Backrooms: Escape Together currently sits in the top 0.5% of Steam’s best selling games and is rapidly climbing; We need passionate developers who share our mission of delivering unforgettable shared experiences by relentlessly innovating.

The game currently has 7 procedurally generated levels, each with unique gameplay and visuals. Your role will be to program procedurally generated levels using our existing tooling in C++, along with programming engaging gameplay systems to fit in the levels. With an engaged community of users, you'll have opportunities to improve your work based on the feedback and data you've collected to help create measurable success. Each content release will further B.E.T. as an incomparable grand journey with friends.

About Triiodide

We are searching for talented developers to build out our core team. We are a small agile team that is currently fully remote, with plans to move to in-person in 2025. If you want to get in on the ground floor of something big and are excited to be a key driver of future growth, this opportunity is for you. Our fundamental alignment is innovation.

What You'll Do

  • Develop procedurally generated levels and gameplay systems in C++
  • Work closely with other developers on projects ranging from small bug fixes to large features
  • Participate in code reviews and design discussions - Identify performance bottlenecks or structural issues and optimize code as needed
  • Assist in tracking down and patching bugs reported by users or identified through internal testing

What You'll Bring

  • 3+ years of industry experience as a game developer or relevant software developer
  • Strong C++ and Unreal Engine skills
  • Strong understanding of multiplayer networking in Unreal Engine and GAS
  • Perforce, Git LFS, or similar version control experience
  • Experience in maintaining large codebases while ensuring it’s scalable, robust, and efficient
  • Excellent communication skills and very detail oriented
  • Comfortability in wearing “many hats” as a developer and working through a vast assortment of challenges
  • Ability to work independently and a desire to problem solve
  • Willingness to learn, ask questions, and collaborate with a team - Extreme passion to push the envelope in gaming
  • Degree in Computer Science, Game Design, Gameplay Programming or proof of exceptional skills in related fields, with practical software engineering experience

Nice to Haves

  • Enthusiasm and knowledge of the Backrooms
  • Experience in creating procedurally generated levels
  • Previous experience in working in a startup or AAA environment
  • Hands-on experience with Unreal Engine 5 and its new features
  • Low-level knowledge of Unreal Engine networking
  • A portfolio that demonstrates a keen eye for detail and the ability to create maintainable, high-quality code

Expected Compensation

$104,000 - $150,000 + cash and stock awards

Pay offered may vary depending on multiple individualized factors, including market location, job-related knowledge, skills, and experience. The total compensation package for this position may also include other elements dependent on the position offered. Details of participation in these benefit plans will be provided if an employee receives an offer of employment.

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