Gameplay Programmer

2 Months ago • 4-10 Years • Game Design

About the job

Job Description

Larian Studios seeks a talented Gameplay Programmer with 4+ years of C++ experience to create compelling RPG systems. Strong knowledge of state machines, pathfinding, and AI is essential. Join a team dedicated to delivering high-quality games and make your mark on the industry.
Must have:
  • C++ experience
  • RPG systems
  • State machines
  • Pathfinding
Good to have:
  • AI routines
  • Game design
  • Software design
  • Software debugging
Perks:
  • Award-winning studio
  • International team
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With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Gameplay Programmer to join the team and help us in crafting the high calibre games our fans have come to expect.

Responsibilities

    • Work on all aspects of systems of the game: engine features, gameplay, UI, audio, animation, scripting.
    • Work closely together with the other departments to implement the needed game components;
    • Work together with almost all content creators to deliver required features;
    • Write robust, maintainable auto-testable code in TDD fashion;
    • Be an active participant in the design and production of the game — technical side of the creative team and first line of feedback;
    • Help scope features and advise on best ways to implement them;
    • Work within an international team on a daily basis, spread between multiple studios across the world.

Requirements

    • 4+ years experience in C++;
    • Excellent feel for RPG systems and gameplay in general;
    • Open-minded, willing to experiment and iterate over a specific feature;
    • Concepts as state machines, pathfinding, AI routines should be second nature;
    • Ability to think like a designer to create compelling and fun game play;
    • Can easily communicate in English;
    • You are a team player and willing to take responsibility;
    • Passion for making and playing great games;
    • Excellent software design and problem-solving skills;
    • Excellent software debugging skills.
    • Excellent architectural skills. Designing many parallel and gameplay systems is not a problem for you;
    • Game development experience.
We are looking for highly motivated individuals with ever-evolving skillsets and passion for player experience. If you want to contribute to making amazing RPG experiences, we would love to hear from you.
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About The Company

In 1996, in a small office in Ghent, Belgium, Larian Studios was born. Since then, our passion to create a world class video games has driven the Divinity series - six games that straddle multiple genres and defy expectations. Our first crowdfunded success, Divinity: Original Sin, won over 150 awards and nominations, and the recently-released sequel Divinity: Original Sin 2 launched with a 93 Metacritic rating, as well as over 160 awards (Including the Bafta for Best Multiplayer Game) and counting! Thanks to the success of these two games, our family has grown to over 400 people around the world, working in our Ghent, Quebec, Dublin, Kuala Lumpur, Guildford and Barcelona studios. Our latest title Baldur's Gate 3 released in 2023 to critical acclaim and is now listed among Metacritic's Must-Play games.

Kuala Lumpur, Federal Territory Of Kuala Lumpur, Malaysia (On-Site)

Guildford, England, United Kingdom (On-Site)

Kuala Lumpur, Federal Territory Of Kuala Lumpur, Malaysia (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Ghent, Flanders, Belgium (On-Site)

Barcelona, Catalonia, Spain (On-Site)

Kuala Lumpur, Federal Territory Of Kuala Lumpur, Malaysia (On-Site)

Barcelona, Catalonia, Spain (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Guildford, England, United Kingdom (On-Site)

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