Lead Gameplay Designer

11 Months ago • All levels
Gameplay

Job Description

As Lead Gameplay Designer, you will develop and lead the gameplay design team, focusing on character-driven gameplay systems. You will establish and maintain design processes, ensure high-quality work, and facilitate smooth communication between the Gameplay Design team and other stakeholders. You will also be responsible for the team's skill development, performance reviews, task management, and bug resolution. You will deputize for the Design Director when needed. This is a permanent role based in Royal Leamington Spa, UK, with a hybrid work model (minimum 3 days a week in the studio) and relocation assistance available.
Must Have:
  • Proven success with AAA character-driven gameplay systems (locomotion, combat, camera, AI)
  • Excellent written and verbal communication skills
  • Flexible, highly-motivated, team-player attitude
  • Good understanding of technical considerations, ability to communicate with technical teams
  • Passion for video games
Perks:
  • Relocation assistance
  • Hybrid work model
  • Opportunity to work on a world-class game with a talented team

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Description

Playground Games is looking for a Lead Gameplay Designer to join our Fable team on a permanent basis.

About us:

As a first-party Xbox Game Studio, we are passionate about making genre-defining games that are accessible, beautiful, and, most of all, fun. We are excited to be rebooting the much-loved Fable franchise and are expanding our diverse team to create a new classic in the action RPG genre.

About the role:

As Lead Gameplay Designer you will develop and lead the gameplay design team, working on character driven gameplay systems.

This is a permanent role based in our state-of-the-art studio in Royal Leamington Spa. We have a hybrid work model in place with a minimum of 3 days a week in the studio. Relocation assistance is available if required.   

What you’ll do:

  • Establish, maintain, and evolve design processes while ensuring gameplay design work is completed on time and to a high-quality standard. 
  • Ensure that the communication between the Gameplay Design team and other stakeholders is smooth and efficient.
  • Develop the skills and talent of the Gameplay Design team, carrying performance reviews and owning line management duties.
  • Be responsible for the tasks and bugs of the Gameplay Design team, and work with other stakeholders to help define and prioritize them.
  • Deputize for the Design Director, when required.

What you’ll bring:

  • Proven success working on AAA character-driven gameplay systems such as locomotion, combat, camera, and AI.
  • Excellent written and verbal communication skills.
  • A flexible, highly-motivated, team-player attitude.
  • A good understanding of technical considerations, with the ability to communicate with technical team members.
  • A genuine passion for video games.   

This is a fantastic opportunity to make a world-class game with an established, talented, and collaborative team at one of the industry’s most exciting first-party game studios.

Playground Games is proud to be an equal opportunity employer, we believe that diversity and inclusion fuels creativity.  We are dedicated to creating a safe, comfortable and welcoming working environment.   

We strive to build an inclusive culture that encourages, supports and celebrates the diverse voices of our team members.  It drives our innovation and connects us closer to our players.  We are committed to equity, diversity, and inclusion across age, disability, gender reassignment, marriage and civil partnership, pregnancy and maternity, race, religion or belief, sex and sexual orientation.  

At Playground Games we recognise the importance of self-development, career progression, well-being and retention of our colleagues. We celebrate difference and welcome everyone to join us and to be themselves at work. 

If you require any reasonable accommodation to apply for this position, please contact us on recruitment@playground-games.com 

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