GPU Compiler Engineer

23 Minutes ago • 2 Years + • $146,520 PA - $277,880 PA
Graphics Engineer

Job Description

Intel Corporation is seeking a Senior Compiler Engineer for its Graphics Compiler Project. This role involves the full lifecycle of software tools for domain-specific programming languages, from design to maintenance. Key responsibilities include designing IR interfaces, developing optimization algorithms, analyzing generated code for inefficiencies, and collaborating with hardware architects on future Intel Graphics processors. The ideal candidate will possess strong analytical, problem-solving, and communication skills, with a proactive approach to innovation.
Good To Have:
  • Ph.D. degree in computer science, electrical computer engineering, or STEM
  • Familiarity with compiler optimizations, front-end translation and back-end code generation
  • Familiarity with computer and graphics architecture
  • Familiarity with GPGPU programming model
  • Knowing LLVM infrastructure
Must Have:
  • Design and integrate the IR interface between front-end components and the Intel graphics compiler.
  • Design and develop optimization algorithms to improve compiler performance and efficiency.
  • Analyze compiler-generated code to identify inefficiencies and propose optimizations or hardware enhancements.
  • Collaborate with hardware architects to collect data and evaluate advanced features for future Intel Graphics processors.
  • MS. degree in computer science, electrical computer engineering, or STEM
  • 2+ years with C/C++ programming experience and compiler development
Perks:
  • Competitive pay
  • Stock
  • Bonuses
  • Health benefits
  • Retirement benefits
  • Vacation

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Job Details:

Job Description:

Intel Corporation is a global leader in the semiconductor industry, known for its innovation in designing and manufacturing essential technologies that power the modern world. With a focus on advancing computing and connectivity, Intel develops processors, graphics solutions, and other technologies that drive a wide range of devices and applications. The company is committed to delivering high-performance solutions and fostering a culture of innovation, collaboration, and inclusivity.

The Senior Compiler Engineer position at Intel is a pivotal role within the Intel Graphics Compiler Project. This role is responsible for the entire lifecycle of software tools for domain-specific programming languages, from definition and design to development, testing, debugging, release, enhancement, and maintenance. The position involves close collaboration with hardware design teams and participation in industry-leading compiler development communities and standards groups. The focus is on leveraging advanced technologies such as DX shader, OpenGL, OpenCL, and SYCL to enhance Intel's graphics processing capabilities.

Key Responsibilities

  • Intermediate Representation Interface: Design and integrate the IR interface between front-end components and the Intel graphics compiler.
  • Optimizer: Design and develop optimization algorithms to improve compiler performance and efficiency.
  • Generated Code Analysis: Analyze compiler-generated code to identify inefficiencies and propose optimizations or hardware enhancements to address performance issues.
  • Architecture Research: Collaborate with hardware architects to collect data and evaluate advanced features for future Intel Graphics processors.

As a successful candidate, you must possess the following skills:

  • Strong Analytical: Analyze complex systems and identify areas for improvement.
  • Problem-Solving: Creative and effective in developing solutions to technical challenges.
  • Collaboration: Skills to work effectively with cross-functional teams and external partners.
  • Adaptability: Willingness to learn and adapt to new technologies and methodologies.
  • Attention to Detail: Precision in designing and developing software tools and algorithms.
  • Communication Skills: Clearly articulate technical concepts and collaborate with diverse teams.
  • Innovation Mindset: A proactive approach to exploring new ideas and technologies to drive advancements in graphics processing.

Are you ready to take your career to the next level and work on groundbreaking projects at Intel? Join us as a Senior Compiler Engineer and be part of a team that's shaping the future of graphics processing. If you're passionate about innovation and eager to make a real impact, we want to hear from you! Apply now and become a key player in our Intel Graphics Compiler Project. Apply to start your journey with Intel today!

Qualifications:

You must possess the below minimum qualifications to be initially considered for this position. Preferred qualifications are in addition to the minimum requirements and are considered a plus factor in identifying top candidates.

Minimum Qualifications:

  • MS. degree in computer science, electrical computer engineering, or STEM
  • 2+ years with a MS C/C++ programming experience and compiler development

Preferred Qualifications:

  • Ph.D. degree in computer science, electrical computer engineering, or STEM
  • 1+ years of:
  • Familiarity with compiler optimizations, front-end translation and back-end code generation
  • Familiarity with computer and graphics architecture
  • Familiarity with GPGPU programming model
  • Knowing LLVM infrastructure is a big plus

Job Type:

Experienced Hire

Shift:

Shift 1 (United States of America)

Primary Location:

US, California, Santa Clara

Additional Locations:

US, California, Folsom

Business group:

The Software and AI (SAI) Team drives customer value by enabling differentiated experiences through leadership AI technologies and foundational software stacks, products, and services. The group is responsible for developing the holistic strategy for client and data center software in collaboration with OSVs, ISVs, developers, partners and OEMs. The group delivers specialized NPU IP to enable the AI PC and GPU IP to support all of Intel's market segments. The group also has HW and SW engineering experts responsible for delivering IP, SOCs, runtimes, and platforms to support the CPU and GPU/accelerator roadmap, inclusive of integrated and discrete graphics.

Posting Statement:

All qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation, or any other characteristic protected by local law, regulation, or ordinance.

Position of Trust

N/A

Benefits:

We offer a total compensation package that ranks among the best in the industry. It consists of competitive pay, stock, bonuses, as well as, benefit programs which include health, retirement, and vacation. Find more information about all of our Amazing Benefits here:

https://intel.wd1.myworkdayjobs.com/External/page/1025c144664a100150b4b1665c750003

Annual Salary Range for jobs which could be performed in the US:

$146,520.00-277,880.00 USD

The range displayed on this job posting reflects the minimum and maximum target compensation for the position across all US locations. Within the range, individual pay is determined by work location and additional factors, including job-related skills, experience, and relevant education or training. Your recruiter can share more about the specific compensation range for your preferred location during the hiring process.

Work Model for this Role

This role will require an on-site presence. * Job posting details (such as work model, location or time type) are subject to change.

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