Graphic Designer

4 Days ago • All levels • Graphic Design

Job Summary

Job Description

Untold Tales seeks a Graphic Designer to create marketing assets and promotional materials for their video game portfolio. Responsibilities include designing assets aligned with the company's brand guidelines, developing promotional layouts and images, ensuring visual consistency across all materials, and collaborating with the marketing team. The role requires proficiency in Adobe Creative Suite, strong communication skills, and a passion for video games. The ideal candidate is experienced in handling various design projects and delivering pixel-perfect results. Playing Untold Tales' games is a job requirement. The position offers the chance to work on unique games and be part of a supportive team.
Must have:
  • Proficient in Adobe Creative Suite (PS/AI/InDesign)
  • Excellent communication & collaboration skills
  • Strong visual design skills & brand consistency
  • Passion for video games
  • Experience in marketing asset creation
Good to have:
  • Drawing skills
  • Multilingual (English fluency required)
Perks:
  • Work on unique games
  • Friendly and casual work environment
  • Team-focused decision making
  • Respect for work-life balance

Job Details

Company Description

We are Untold Tales. An indie game publisher with a soft spot for unique stories. But yes, we do have in our portfolio top-down shooters, cozy farming sims and other genres. Why? Because the market is changing and we need to adapt. We’ve been at this for five years now - some wins, some weird moments, but always moving forward. With over 70 games in our war chest and a global squad of chaos agents, we need YOU to help us fuel the hype machine. With a style!

Job Description

Alright, alright, we know our inbox is about to explode with this job posting, because apparently everyone and their dog is a graphic design expert these days. And if they're not, well, ChatG*T will probably handle it, right? Thankfully, life has a funny way of throwing curveballs, which is why we're actually looking for someone who seriously has the skills and a genuine eye for taste. If you're tired of designing yet another shower gel label and crave some real excitement, or if you've been in gamedev for ages and know that launching a game means churning out, like, 200 variations of the same key art, just hit that apply button or at least keep reading.

Still here? Good.

 

Your main storyline includes quests like:

  1. Become One with the Brand's eyeballs - Absorb our visual DNA and conjure all sorts of assets that scream "US!" based on the crazy ideas we throw your way

  2. Unleash the promo pandemonium - cook up a wild buffet of promotional layouts and images that'll make eyeballs pop (in a good way, mostly)

  3. Brief slayer extraordinaire - when we give you a mission (a brief!), you're the hero who delivers designs that hit the bullseye with a pixel-perfect arrow

  4. Visual consistency crusader - be the unwavering guardian of our aesthetic! Make sure every single thing we put out there looks like it belongs to the same awesome universe

  5. Be the creative sidekick everyone craves - High-five the Marketing Team! You're their partner in pixel-pushing crime, bringing your visual skill  to their marketing needs

Some of the optional side quests:

  • Play our games (yes, that’s an actual job requirement)

  • Be open for feedback and provide the feedback!

  • Cooperate with other team members

Qualifications

What we expect from our Graphic Designer:

  1. Experience working as a Graphic Designer / Marketing Artist and so on (No set years of experience - if you know your stuff, you know your stuff)

  2. Ability to present boring stuff in a non-boring way

  3. Solid communication skills (read: as a team we like talking to each other, so if you prefer to hide behind your Discord avatar, maybe skip this role)

  4. You know how to use Adobe tools (PS/AI/Indesign and others) 

  5. Bonus points for the drawing skill

  6. Being a gamer passionate about video games

  7. Fluent English (bonus points if you can swear in multiple languages)

Additional Information

This is a full-time role based in Poland - onsite (Wroclaw) or remote as options. 

We’re offering you the joy of bringing some truly unique games to life. We pride ourselves on signing titles that have something worth sharing and deserve a spotlight. We’ve created an environment where we all are respected, listened to and where team’s feedback plays a major role in our publishing decisions. We’re offering a friendly and casual atmosphere with diverse and interesting projects co-created with developers from around the world. We are not a corporation and we put our people before any product. We all have families, pets, hobbies and passions -- and we believe work should never overwhelm them.

We do not set strict guidelines and salary ranges. We are open to negotiation to ensure you get what you feel you deserve. We reserve the right to answer only selected applications. We reserve the right to ghost anyone who applies with “Dear Sir/Madam” or “To Whom It May Concern.”`

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About The Company

Untold Tales is a growing indie publishing label established in 2020 by veterans from Techland that focuses on games that have interesting and unique stories to tell. We're hungry for experiences that deliver remarkable joy and narrative to players on all platforms.


Our story so far...


▪️Robonauts - PS4/5, Switch, PC

▪️The Hong Kong Massacre - Switch, PC

▪️Beautiful Desolation - PS4/5, Switch, PC

▪️Golf Club Wasteland - PS4/5, Switch, Xbox, PC

▪️Aspire: Ina's Tale - Switch, Xbox, PC

▪️Arise: A Simple Story - Switch

▪️What Lies in the Multiverse - PS4/5, Switch, Xbox, PC 

▪️Utopia 9: A Volatile Vacation - PC 

Wrocław, Lower Silesian Voivodeship, Poland (On-Site)

Wrocław, Lower Silesian Voivodeship, Poland (Hybrid)

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