About the Role
We are seeking a talented Houdini Technical Director with strong expertise in procedural workflows, FX simulation, and technical problem-solving to join our live-action VFX team.
The ideal candidate combines an artistic eye with deep technical knowledge of Houdini and programming, ensuring the seamless integration of high-end live action VFX into feature films, & episodic’s.
- Design and execute complex FX simulations (water, fire, explosions, transformations, particles, lightning, ash, and debris) for live-action and CG integration
- Develop and maintain procedural Houdini workflows for environments, scattering, and large-scale simulations.
- Collaborate with supervisors and other departments to deliver photorealistic effects that meet creative direction.
- Optimize simulation setups for efficiency in production pipelines.
- Build and support tools and digital assets (HDAs) in Houdini using Python and VEX.
- Work with Unreal Engine for real-time FX, Niagara systems, and Houdini Engine integration.
- Debug and enhance FX setups to achieve desired results under tight deadlines.
- Mentor and support junior artists with Houdini and FX techniques.
- Contribute to pipeline development, ensuring scalability and consistency across shows.
Job requirements
- Proven production experience in Houdini FX across feature films, episodic’s, or games.
- Strong knowledge of SOPs, DOPs, and SHOPs in Houdini.
- Expertise in fluid/flip, pyro, vellum, RBD, particles, and procedural modeling.
- Proficiency in Python, VEX, HScript; ability to develop Houdini tools and automation scripts.
- Experience with Unreal Engine (Niagara, blueprints, material building).
- Familiarity with rendering workflows (Maya, Katana, Arnold, Redshift, V-Ray).
- Knowledge of production tracking and collaboration tools (Shotgun, Jira).
- A strong eye for detail, timing, realism, and physical accuracy in simulations.