Houdini Technical Director

4 Minutes ago • All levels • ₹5,40,000 LPA - ₹14,40,000 LPA
Technical Art

Job Description

We are seeking a talented Houdini Technical Director with strong expertise in procedural workflows, FX simulation, and technical problem-solving to join our live-action VFX team. The ideal candidate combines an artistic eye with deep technical knowledge of Houdini and programming, ensuring the seamless integration of high-end live action VFX into feature films & episodic’s. Responsibilities include designing and executing complex FX simulations, developing procedural Houdini workflows, building tools and digital assets, and working with Unreal Engine.
Must Have:
  • Design and execute complex FX simulations (water, fire, explosions, transformations, particles, lightning, ash, and debris).
  • Develop and maintain procedural Houdini workflows for environments, scattering, and large-scale simulations.
  • Build and support tools and digital assets (HDAs) in Houdini using Python and VEX.
  • Work with Unreal Engine for real-time FX, Niagara systems, and Houdini Engine integration.
  • Proven production experience in Houdini FX across feature films, episodic’s, or games.
  • Expertise in fluid/flip, pyro, vellum, RBD, particles, and procedural modeling.
  • Proficiency in Python, VEX, HScript for Houdini tools and automation.
  • Familiarity with rendering workflows (Maya, Katana, Arnold, Redshift, V-Ray).
  • Knowledge of production tracking and collaboration tools (Shotgun, Jira).

Add these skills to join the top 1% applicants for this job

fx-simulation
real-time-vfx
rendering
unreal
game-texts
blueprints
houdini
python
jira
maya

About the Role

We are seeking a talented Houdini Technical Director with strong expertise in procedural workflows, FX simulation, and technical problem-solving to join our live-action VFX team.

The ideal candidate combines an artistic eye with deep technical knowledge of Houdini and programming, ensuring the seamless integration of high-end live action VFX into feature films, & episodic’s.

  • Design and execute complex FX simulations (water, fire, explosions, transformations, particles, lightning, ash, and debris) for live-action and CG integration
  • Develop and maintain procedural Houdini workflows for environments, scattering, and large-scale simulations.
  • Collaborate with supervisors and other departments to deliver photorealistic effects that meet creative direction.
  • Optimize simulation setups for efficiency in production pipelines.
  • Build and support tools and digital assets (HDAs) in Houdini using Python and VEX.
  • Work with Unreal Engine for real-time FX, Niagara systems, and Houdini Engine integration.
  • Debug and enhance FX setups to achieve desired results under tight deadlines.
  • Mentor and support junior artists with Houdini and FX techniques.
  • Contribute to pipeline development, ensuring scalability and consistency across shows.

Job requirements

  • Proven production experience in Houdini FX across feature films, episodic’s, or games.
  • Strong knowledge of SOPs, DOPs, and SHOPs in Houdini.
  • Expertise in fluid/flip, pyro, vellum, RBD, particles, and procedural modeling.
  • Proficiency in Python, VEX, HScript; ability to develop Houdini tools and automation scripts.
  • Experience with Unreal Engine (Niagara, blueprints, material building).
  • Familiarity with rendering workflows (Maya, Katana, Arnold, Redshift, V-Ray).
  • Knowledge of production tracking and collaboration tools (Shotgun, Jira).
  • A strong eye for detail, timing, realism, and physical accuracy in simulations.

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