Junior C++ Game Developer

2 Months ago • All levels
Game Programmer

Job Description

As a Junior C++ Game Developer, you will be a key member of the game team, responsible for writing clean, efficient, and maintainable code for client and/or server-side functionalities. You will collaborate with designers and artists to implement game UI, gameplay features, events, and rewards systems. Additionally, you will develop and maintain technical tools, optimize user experience and performance across various devices, fix reported bugs to ensure game quality, and communicate daily with local and international team members.
Good To Have:
  • Expertise in Unreal, Unity, or Gameloft's internal engine
  • Develop technical tools and automation solutions
  • Experience with PlayStation, Xbox, Nintendo Switch, PC, iOS, Android
Must Have:
  • Write clean, efficient, and maintainable code
  • Implement game UI and gameplay features
  • Optimize user experience and performance
  • Fix reported bugs
  • Communicate daily in English

Add these skills to join the top 1% applicants for this job

cpp
unreal
unity
user-experience-ux

As a member with programming expertise in a game team, your work consists of:  

  • Writing clean, efficient, and maintainable code, with a focus on client and/or server-side functionalities of the game. (Depending on the specific project, the game engine can be Unreal, Unity, or Gameloft's internal engine.) 
  • Collaborating with game designers and artists to develop and implement game UI, gameplay features, game events, rewards systems, and other mechanics to enhance player retention and satisfaction.  
  • Develop and maintain the technical tools and automation solution to streamline the game development and content creation workflow.   
  • Optimizing the user experience and performance to ensure a smooth experience on many devices (PlayStation, Xbox, Nintendo Switch, PC, IOS devices, Android phones).   
  • Fixing the bugs reported by the testing team to ensure the game quality before releasing to end users. 
  • Daily communicating in English with local team members and/or team members from other Gameloft studios in Montreal, Brisbane, Barcelona… in cross-studio projects for global markets.  

Check out some projects at Saigon Studio:

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