Lead Animator (Mocap) - Freelance

5 Minutes ago • All levels
Animation

Job Description

REALTIME is seeking two Freelance Lead Animators for an exciting Games project. The role involves working on Mocap-driven character animations, liaising with clients, and leading a small animation team. Candidates should have extensive experience in both Mocap and keyframe animation, a background in delivering motion capture-focused productions, and the ability to provide creative and technical leadership to a remote team, ensuring quality and continuity across projects.
Good To Have:
  • A strong technical background in Maya with efficient rigging knowledge is desirable.
Must Have:
  • Work on Mocap driven character animations.
  • Liaise with clients for clear communication.
  • Oversee and lead small animation project team.
  • Provide creative and technical leadership, support, and feedback.
  • Assist and deliver quality animation based on creative briefs.
  • Deliver against client requirements and ensure creative continuity.
  • Maximise team productivity by monitoring and identifying roadblocks.
  • Ability to direct engaging character performances.
  • Expertise in using Maya for animation.
  • Experience working with Mocap data.
  • Deep understanding of animation in VFX for games/film/TV.
  • Experience as animation supervisor, lead animator or animation director in VFX.
  • Effective people coach for team development.

Add these skills to join the top 1% applicants for this job

motion-capture
real-time-vfx
rigging
game-texts
maya

Are you an experienced Lead Animator who excels working on Motion Capture focussed shows, if so click apply and let's chat!

REALTIME is on the lookout for two Freelance Lead Animators to join one of our existing projects.

We are looking for very talented Lead Animators who have a wealth of experience in both Mocap animation and keyframe animation to help us deliver a really exciting Games project.

These roles would suit someone who can display a background of delivering motion capture focused productions, create forward-thinking and captivating animations, and has the ability to lead a remote based team.

RESPONSIBILITIES:

  • Work on a wide array of Mocap driven character animations.
  • Liaise with the client and ensure that there is clear communication to pass down to team members.
  • Oversee and lead a small animation project team, being able to provide creative and technical leadership, support, and feedback.
  • Assist and deliver quality animation based on creative briefs.
  • Delivering against client requirements and ensuring creative continuity across projects.
  • Maximising productivity across an animation team by ensuring there is consistent delivery by monitoring the team and identifying any roadblocks.

MUST HAVE SKILLS & QUALITIES:

  • Ability to direct engaging character performances.
  • Expertise within using Maya to create engaging animation performances.
  • Experience working with Mocap data is essential.
  • A strong technical background in Maya with efficient rigging knowledge is desirable.
  • Deep understanding of animation within visual effects for games/film/television.
  • Experience as an animation supervisor, lead animator or animation director within a VFX studio.
  • An effective people coach, with a focus on team development.

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