Lead Build Engineer

1 Month ago • 5 Years + • Devops

Job Summary

Job Description

The Lead Build Engineer will lead a team of engineers and will be responsible for the architecture, development, and continuous improvement of the build and CI/CD infrastructure. This role involves owning the strategy and execution of scalable systems using Perforce, Jenkins, and Nexus/Artifactory. Responsibilities include leading and mentoring a team, providing architectural guidance, designing and evolving build systems, maintaining Jenkins pipelines, managing artifact storage, overseeing branching strategies, identifying bottlenecks, championing automation initiatives, and collaborating with various teams. The engineer will also be involved in evaluating and introducing new tools and technologies.
Must have:
  • Experience in build engineering or DevOps roles.
  • Strong expertise in Perforce administration.
  • Experience in architecting and maintaining Jenkins pipelines.
  • In-depth knowledge of Nexus or Artifactory.
  • Proficiency with scripting languages.
  • Experience with Windows and Linux build environments.
  • Excellent communication and collaboration skills.
Good to have:
  • Experience in the games industry.
  • Familiarity with containerization (Docker).
  • Knowledge of cloud based CI/CD environments.
Perks:
  • Medical Coverage - health, dental, and vision paid at 100% for the employee and dependents are subsidized by the Company.
  • Healthcare spending accounts, dependent care spending accounts, life and AD&D insurance.
  • 401(k) with an annual contribution by the Company.
  • Paid holidays and vacation, bereavement leaves, and parental leave.

Job Details

THE ROLE:   
    
We are seeking a highly skilled Lead Build Engineer to drive the architecture, development, and continuous improvement of our build and CI/CD infrastructure. This role will lead a small, focused team of engineers and own the strategy and execution of scalable systems using Perforce, Jenkins, and Nexus/Artifactory. You will be instrumental in evolving our current tooling to meet the growing demands of our development and production pipelines.
  
    
WHO YOU ARE:   
  • You are respectful, trustworthy, and approachable.
  • You have experience with source control, build farms, and CI/CD systems (preferably in “AAA" game development).
  • You are passionate and effective at working with others.
  • You are driven to achieve excellence in technology.
  • You have experience with automation and continuous integration technologies.
  • You have experience with operating systems and the underlying infrastructure needed to support performance systems.
  • You are an experienced troubleshooter who is comfortable diving into complex systems.
  • You have a strong appetite for gaining and sharing knowledge.
  • You thrive working in a collaborative environment.
    
WHAT YOU WILL DO:   
  • Lead, mentor, and support a team of 5 build engineers.
  • Provide architectural guidance and establish best practices for CI/CD and build systems.
  • Conduct regular 1:1’s, performance reviews, and foster professional growth.
  • Design and evolve build systems with a focus on scalability, reliability, and automation.
  • Maintain and improve Jenkins pipelines for various projects and platforms.
  • Manage and optimize artifact storage and distribution via Nexus or Artifactory.
  • Oversee Branching strategies and integrations in Perforce.
  • Identify bottlenecks and inefficiencies across the build and deployment processes.
  • Champion automation initiatives and integrate quality checks throughout the pipeline.
  • Collaborate with QA, Development, and Release teams to align on delivery goals.
  • Evaluate and introduce new tools or enhancements to the existing stack.
  • Plan and execute migration or upgrade strategies with minimal disruption.
QUALIFICATIONS:    
  • 5+ years of experience in build engineering or DevOps roles, with 2+ years in a lead or senior position.
  • Strong expertise in Perforce administration, branching strategies, and stream depots.
  • Proven experience in architecting and maintaining Jenkins pipelines (scripted or declarative).
  • In-depth knowledge of Nexus or Artifactory for binary/artifact management.
  • Proficiency with scripting languages (e.g., Python, Bash, Groovy.
  • Experience with Windows and Linux build environments.
  • Excellent communication and collaboration skills.
PREFERRED SKILLS:    
  • Experience in the games industry or working with large digital content repositories.
  • Familiarity with containerization (Docker) and/or infrastructure-as-code tools (Terraform, Ansible).
  • Knowledge of cloud based CI/CD environments (AWS, GCP, or Azure).
About ProbablyMonsters™    
ProbablyMonsters is a AAA independent video game company that aims to change the way games are made. We unite a diverse roster of development teams in a healthy, rewarding culture. We believe empowered creators build the most engaging games and deliver the best player experiences.   
    
ProbablyMonsters is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.   
Benefits:    
  • We provide a rich benefits package:
    • Medical Coverage - health, dental, and vision paid at 100% for the employee and dependents are subsidized by the Company.
    • Healthcare spending accounts, dependent care spending accounts, life and AD&D insurance.
    • 401(k) with an annual contribution by the Company.
    • Paid holidays and vacation, bereavement leaves, and parental leave.    
Eligibility to participate in these benefits may vary for part-time and temporary full-time employees and interns with the Company.    
Compensation:    
  • This is a full-time, benefits-eligible, exempt (salaried) position.

In addition to base pay, employees in this role may be eligible for additional incentives, such as short- and long-term incentives. Incentive compensation is not guaranteed.

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