Senior Sound Designer

10 Minutes ago • 5 Years + • Sound Design

Job Summary

Job Description

ProbablyMonsters is seeking a Senior Sound Designer with a Mix focus to support audio and marketing teams with in-game and linear mixes. This role is critical for achieving top-quality audio across products, requiring an excellent audio designer with a refined ear for mixing. The ideal candidate will create fresh sound designs, deliver high-quality cinematic mixes, drive best practices, and maintain DAW templates, contributing to amazing audio experiences for gamers.
Must have:
  • Create fresh sound designs from scratch.
  • Mix with a refined ear.
  • Deliver high-quality mixes for trailers, dev diaries, and in-game cinematics.
  • Drive best practices for in-game mix execution.
  • Maintain and improve DAW mix templates (ProTools/Reaper).
  • Think in systems for real-time mixes with clear dialog.
  • Provide mix feedback to audio team and drive asset revision.
  • Collaborate with internal Audio and Creative Services teams.
  • Develop and refine in-game audio systems and implementation pipeline.
  • Set and enforce loudness standards.
  • At least 5 years of professional audio design experience.
  • Understanding of mixing in both DAW and audio engine.
Good to have:
  • Experience in Unreal Engine.
Perks:
  • Medical Coverage (health, dental, and vision)
  • Healthcare spending accounts
  • Dependent care spending accounts
  • Life and AD&D insurance
  • 401(k) with an annual contribution by the Company
  • Paid holidays and vacation
  • Bereavement leaves
  • Parental leave
  • Eligibility for additional incentives (short- and long-term incentives)

Job Details

Description

THE ROLE:

ProbablyMonsters is seeking a Senior Sound Designer with a Mix focus. In this role you will play an active role supporting the audio and marketing teams with in-game and linear mixes. As a Senior Sound Designer with a Mix focus, you will be responsible for our in-game mix and creating world-class sound design. This is a critical role in achieving top quality audio across ProbablyMonsters products.

WHO YOU ARE:

  • You are an excellent audio designer, who can create fresh sound designs from scratch.
  • You know how to mix and have a refined ear.
  • You can quickly deliver high quality trailers, dev diary, and in-game cinematic mixes while supplementing any missing sound design.
  • You can drive best practices in-game to allow for high quality mix execution.
  • You can maintain and improve our DAW mix templates (ProTools/Reaper).
  • You are both creative and technical and can think in systems to produce real-time mixes that sound great and have clear dialog.
  • You are passionate about creating amazing audio experiences for gamers.
  • You can provide mix feedback to other sound designers, composers, and the audio leads, and drive asset revision from a mix perspective to improve the overall experience.

WHAT YOU WILL DO:

  • Mix our games in collaboration with the internal Audio Team.
  • Mix our marketing media in collaboration with the internal Creative Services team.
  • Help the team achieve the bespoke audio direction for each particular game.
  • Collaborate with both the Audio Programmer and the Audio Director to develop and refine our in-game audio systems and implementation pipeline.
  • Maintain our mix templates, and best practices. Help us make sure our rooms are set up and tuned appropriately.
  • Create and implement Sound Design.
  • Field or foley recording to augment our proprietary SFX library.
  • Set and enforce loudness standards.

QUALIFICATIONS:

  • You are an experienced mixer.
  • You are an experienced sound designer.
  • You understand mixing both in a DAW, and in an audio engine.
  • You have at least 5+ years of professional audio design experience in linear and/or interactive entertainment.
  • You have experience in Unreal Engine (preferred).

About ProbablyMonsters™

ProbablyMonsters is a AAA independent video game company that aims to change the way games are made. We unite a diverse roster of development teams in a healthy, rewarding culture. We believe empowered creators build the most engaging games and deliver the best player experiences.

ProbablyMonsters is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.

Benefits:

  • We provide a rich benefits package:
  • Medical Coverage - health, dental, and vision.
  • Healthcare spending accounts, dependent care spending accounts, life and AD&D insurance.
  • 401(k) with an annual contribution by the Company.
  • Paid holidays and vacation, bereavement leaves, and parental leave.

Eligibility to participate in these benefits may vary for part-time and temporary full-time employees and interns with the Company.

Compensation:

  • This is a full-time, benefits-eligible, exempt (salaried) position.
  • In addition to base pay, employees in this role may be eligible for additional incentives, such as short- and long-term incentives. Incentive compensation is not guaranteed.

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