Lead Grooming Artist

4 Minutes ago • All levels
Art

Job Description

As a Lead Groom Artist, you will lead a team to deliver high-quality groom for characters and creatures across various projects. This involves collaborating with the supervision team to meet creative and technical needs, understanding the VFX pipeline, possessing strong technical and artistic skills, and mentoring junior artists. You will ensure successful project delivery by developing efficient workflows, troubleshooting technical issues, and optimizing grooms for performance and visual fidelity.
Good To Have:
  • Bachelor's Degree/Diploma in Digital Arts or equivalent experience (preferred).
  • Mari, 3ds Max, V-Ray, and Nuke experience is a plus.
  • Experience working on creatures, digital doubles, topology, and blend shapes (preferred).
Must Have:
  • Lead and manage a team of CFX Groom artists, providing clear guidance, feedback, and technical support.
  • Create high-quality hair, fur, and feather grooms for characters and creatures, adhering to artistic and technical specifications.
  • Develop and implement efficient grooming workflows, tools, and pipelines.
  • Troubleshoot and resolve technical issues related to grooming, including simulation, texturing, rendering and integration.
  • Optimize grooms for performance and memory efficiency without compromising visual fidelity.
  • Collaborate closely with various departments, including modeling, surfacing and internal CFX setup artists to ensure seamless integration of groom into the pipeline.
  • Collaborate with CFX Department Supervisor/s and Show Supervisor/s to maintain a high standard of quality and consistency across all CFX assets in the project.
  • Contribute to the development of departmental best practices and documentation.
  • Participate in bidding and scheduling discussions as needed.
  • Ensure that all CFX work adheres to project deadlines and budget constraints.
  • Mentor and train junior groom artists, fostering their growth and development.
  • Working knowledge of Maya and XGen is required.
  • Excellent knowledge of Zbrush and/or Mudbox.
  • Excellent technical troubleshooting and problem-solving skills.
  • Eye for detail and able to QA their own work to ensure the highest quality before assets handoff.
  • Excellent time management and prioritization skills; experience working under tight deadlines.
  • Able to work independently with minimal supervision as well as a team player.
  • A clear understanding of color space, shading, lighting, and rendering methodologies.

Add these skills to join the top 1% applicants for this job

real-time-vfx
timeline-management
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team-player
nuke
budget-management
3ds-max
rendering
game-texts
quality-control
texturing
lighting-shading
mudbox
zbrush
maya

As a Lead Groom Artist, you will be responsible for leading a team of groom artists, ensuring the successful delivery of high-quality groom, including hair, fur & feathers for a variety of characters and creatures across various projects while collaborating with the supervision team to ensure the creative and technical needs are fulfilled. This role requires a strong understanding of the visual effects pipeline, excellent technical and artistic skills, and the ability to mentor and guide junior artists.

Key Responsibilities

  • Lead and manage a team of CFX Groom artists, providing clear guidance, feedback, and technical support.
  • Create high-quality hair, fur, and feather grooms for characters and creatures, adhering to artistic and technical specifications.
  • Develop and implement efficient grooming workflows, tools, and pipelines.
  • Troubleshoot and resolve technical issues related to grooming, including simulation, texturing, rendering and integration.
  • Optimize grooms for performance and memory efficiency without compromising visual fidelity.
  • Collaborate closely with various departments, including modeling, surfacing and internal CFX setup artists to ensure seamless integration of groom into the pipeline.
  • Collaborate with CFX Department Supervisor/s and Show Supervisor/s to maintain a high standard of quality and consistency across all CFX assets in the project.
  • Contribute to the development of departmental best practices and documentation.
  • Participate in bidding and scheduling discussions as needed.
  • Ensure that all CFX work adheres to project deadlines and budget constraints.
  • Mentor and train junior groom artists, fostering their growth and development.
  • Contribute to the development of departmental best practices and documentation.

Qualifications

  • Bachelor's Degree/Diploma in Digital Arts or equivalent experience (preferred)
  • Working knowledge of Maya and XGen is required
  • Excellent knowledge of Zbrush and/or Mudbox
  • Mari, 3ds Max, V-Ray, and Nuke experience is a plus
  • Excellent technical troubleshooting and problem-solving skills
  • Experience working on creatures, digital doubles, topology, and blend shapes (preferred)
  • Eye for detail and able to QA their own work to ensure the highest quality before assets handoff
  • Excellent time management and prioritization skills; experience working under tight deadlines
  • Able to work independently with minimal supervision as well as a team player
  • A clear understanding of color space, shading, lighting, and rendering methodologies

About Us

Scanline VFX is an award-winning leader in the visual effects industry with 7 studios worldwide, including London, Los Angeles, Montreal, Seoul, Mumbai, Hyderabad and Vancouver. Since our beginning in 1989, we strive to set the highest standard of quality in everything we do. Through innovation, we generate solutions for our clients and raise the bar — both within our workplace and throughout our industry.

We look for explorers, people who are willing to go to new places and are open to testing, learning and iterating as they go. We believe great ideas come from everyone, so we actively encourage team members to ask questions and present their ideas.

Eyeline Studios

Eyeline Studios, our virtual production division, is rethinking the future of real-time filmmaking by providing content creators with unmatched flexibility. Learn more

Powered by Netflix

Netflix’s investment in our pipeline, infrastructure, and workforce allows us to continue to push the boundaries of what is possible in visual effects. In addition to working on projects for Netflix, we continue to work with a variety of long-standing and new clients.

Come as you are

We are committed to ensuring fair and equal treatment of your application. When you apply for a role with us, you will receive consideration based solely on your qualifications.

We will only consider applicants based in Seoul or surroundings, or those willing to relocate.

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