Lead Software Engineer (Maya)

43 Minutes ago • 12 Years +
Game Engine

Job Description

As Lead Software Engineer, you would lead a team of engineers to write and maintain the tools necessary to support VFX workflows with a focus on Maya. Our ideal candidate is able to collaborate with non-technical stakeholders to define and document requirements, and then interpret these into technical components for the team to implement. Crucially, they are able to anticipate and mitigate areas of friction or potential scope creep and remove blockers to keep their projects on schedule. The Lead Software Engineer sets the tone for quality and follow through and elevates team members through code reviews and daily engagement and course correction.
Good To Have:
  • Expertise with the latest features of the Autodesk Maya USD ecosystem, including proxy shapes, referencing, UFE, and Hydra.
  • Familiarity with SQL and NoSQL databases.
Must Have:
  • Lead a team of engineers to write and maintain tools for VFX workflows with a focus on Maya.
  • Collaborate with non-technical stakeholders to define and document requirements.
  • Interpret requirements into technical components for the team to implement.
  • Anticipate and mitigate areas of friction or potential scope creep.
  • Remove blockers to keep projects on schedule.
  • Set the tone for quality and follow through.
  • Elevate team members through code reviews and daily engagement and course correction.
  • Take ownership of specific pipeline initiatives from conception to delivery.
  • Determine user stories and requirements for pipeline development projects.
  • Interpret user stories and requirements into a project definition.
  • Evaluate trade-offs, estimate work effort, and mitigate risks.
  • Make tough decisions about features within project scope and communicate them clearly.
  • Break down work into components and work within an Agile framework.
  • Ensure timely delivery to production.
  • Ensure projects align with organizational goals, industry best practices, and scalability.
  • Enforce engineering best practices for consistent and high-quality code.
  • Minimum twelve (12) years Python software development experience.
  • Minimum two (2) years in a lead role.
  • Proven experience leading the design, development, and maintenance of complex VFX pipelines.
  • Self-directed, proactive, detailed, organized and solution-oriented personality.
  • Strong written/verbal communication and presentation skills.
  • Ability to design intuitive and well-structured APIs using OOP.
  • Deep understanding of artist workflows in Maya, such as modeling, animation, rigging, and tracking/matchmove.
  • Experience designing and building pipelines using Maya and OpenUSD.
  • Applicants must be based in Seoul or surroundings, or willing to relocate.

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As Lead Software Engineer, you would lead a team of engineers to write and maintain the tools necessary to support VFX workflows with a focus on Maya. Our ideal candidate is able to collaborate with non-technical stakeholders to define and document requirements, and then interpret these into technical components for the team to implement. Crucially, they are able to anticipate and mitigate areas of friction or potential scope creep and remove blockers to keep their projects on schedule. The Lead Software Engineer sets the tone for quality and follow through and elevates team members through code reviews and daily engagement and course correction.

Key Responsibilities

  • Take ownership of specific pipeline initiatives from conception to delivery
  • Collaborate with pipeline leadership and production stakeholders to determine user stories and requirements for pipeline development projects
  • Work with Pipeline Architects to interpret user stories and requirements into a project definition – evaluating trade-offs, estimating work effort, and mitigating risks
  • Make tough decisions about features that do and don’t fall within the scope of the project, and communicate these decisions clearly to stakeholders
  • Break down work into components and work within an Agile framework to ensure timely delivery to production
  • Ensure that projects align with organizational goals, industry best practices, and scalability requirements
  • Enforce engineering best practices to ensure consistent and high quality code, via code review and mentorship

Qualifications

  • Minimum twelve (12) years Python software development experience
  • Minimum two (2) years in lead role
  • Proven experience leading the design, development, and maintenance of complex VFX pipelines
  • Self-directed, proactive, detailed, organized and solution-oriented personality
  • Strong written/verbal communication and presentation skills
  • Ability to design intuitive and well structured APIs using OOP
  • Deep understanding of artist workflows in Maya, such as modeling, animation, rigging, and tracking/matchmove
  • Experience designing and building pipelines using Maya and OpenUSD
  • Expertise with the latest features of the Autodesk Maya USD ecosystem, including proxy shapes, referencing, UFE, and Hydra is preferred
  • Familiarity with SQL and NoSQL databases preferred

About Us

Eyeline is a global creative studio partnering with storytellers to turn their ambitions into stunning reality. By blending the time-honored craft of filmmaking with breakthrough technologies, we unlock bold, cinematic visions at scale. Our three pillars - VFX, Studios and Labs - form the creative spine of Eyeline, guiding how we think, work, and show up in every frame.

At Eyeline, we believe technology serves artistry and our people are the soul behind everything we do, deepening creative connection, rather than replacing it. We build worlds with exceptional craft and precision, working hand in hand with our creative partners from concept to final pixel.

Netflix Investment- Eyeline

With the support of Netflix’s investment in our pipeline, infrastructure, and workforce, we’re pushing the boundaries of what’s possible in visual effects and virtual production technology. In addition to our work with Netflix, we continue to partner with a wide range of long-standing and new clients worldwide.

Come as you are

We are looking for those seeking to take risks with us, those driven by passion for their craft. To us, these are key ingredients that we look for in our team. We are committed to ensuring fair and equal treatment of your application. When you apply for a role with us, you will receive consideration based solely on your qualifications.

We will only consider applicants based in Seoul or surroundings, or those willing to relocate.

We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.

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