Lead Sound Designer (Unannounced Project)

1 Month ago • 5 Years + • Sound Design • Sound Engineer • Undisclosed

About the job

Job Description

Lead Sound Designer needed for an unannounced AAA vehicle hero shooter. Responsibilities include leading audio design and implementation, managing and mentoring the audio team, ensuring high-quality mixing and mastering, collaborating with other departments, and overseeing cross-platform audio integration (PC/Consoles - PlayStation and Xbox). The ideal candidate has 5+ years of experience as a sound designer, with at least 2+ years in a lead role on AAA shooter titles, expertise with Wwise and custom game engines, and strong leadership skills. The role involves creating immersive soundscapes, integrating audio assets, troubleshooting technical issues, and driving the creative direction of sound design.
Must have:
  • 5+ years sound design experience (2+ years lead role)
  • AAA shooter experience, shipped title
  • Wwise expertise, custom engine integration
  • Cross-platform audio implementation (PS, Xbox)
  • Leadership and communication skills
Good to have:
  • Platform SDK and tool experience (PS, Xbox)
  • Console certification processes (audio)
  • Vehicle audio design experience
  • Dolby Atmos or surround sound knowledge
Perks:
  • Career development
  • Premium health care
  • Mental well-being program
  • Multisport card
  • Remote work
  • Personal gaming account
  • Company events
  • Seniority awards
  • Referral program

Job Overview

We are seeking a highly skilled and experienced Lead Sound Designer to join our team of game developers working on an AAA vehicle hero shooter. As the Lead Sound Designer, you will be responsible for crafting a unique and immersive soundscape, managing audio team and ensuring the highest quality of audio production using our custom engine and Wwise.

The ideal candidate is passionate about delivering top-tier audio experiences, has extensive experience in the shooter genre, and has contributed to shipped AAA titles. This game will be developed cross-platform: PC/Consoles.

What will you do?

  • Lead the audio design and implementation for the project, ensuring a cohesive and immersive sound experience.
  • Manage and mentor the audio team, setting the vision and guiding the technical and creative aspects of audio production.
  • Ensure the mixing and mastering of sound for optimal gameplay experience.
  • Collaborate closely with other departments (game design, animation, programming, etc.) to ensure sound enhances gameplay, environments, and vehicles.
  • Lead cross-platform audio integration and implementation: PlayStation and Xbox platforms.
  • Oversee the integration of audio assets using our custom engine and Wwise.
  • Create and maintain an efficient pipeline for audio asset development, from concept to final implementation.
  • Ensure that all audio content meets the project’s technical and creative requirements.
  • Drive the creative direction of sound design, from weapon sounds to environmental effects, and dynamic in-game audio systems.
  • Troubleshoot and solve audio bugs and technical issues in collaboration with programmers.

What are we looking for?

  • 5+ years of experience as a sound designer, with at least 2+ years in a lead or senior role on AAA projects.
  • Proven experience working on first-person/third-person shooters or action-based AAA games.
  • Shipped at least 1 AAA title in the shooter genre, preferably with notable sound design work.
  • Expertise with Wwise and experience integrating sound into custom game engines (or UE, Unity, etc.)
  • Knowledge of adaptive audio systems and dynamic mixing.
  • Understanding of spatial audio, 3D audio systems, and their implementation in games.
  • Experience with cross-platform audio implementation, particularly for PlayStation and Xbox consoles.
  • Strong leadership skills with the ability to mentor and guide a team.
  • Exceptional communication skills, both verbal and written, in English.

What additional skills will help you stand out?

  • Experience working with platform SDKs and tools for audio integration and debugging on PlayStation and Xbox.
  • Familiarity with console certification processes (audio-specific compliance for PS and Xbox platforms)
  • Experience with vehicle-based audio design (e.g., engine sounds, mechanical effects, etc.).
  • Familiarity with Dolby Atmos or other surround sound technologies.

Benefits

Benefits and perks are tailored to the local market and culture. Our benefits in Warsaw include:

  • Career development and education opportunities within the company
  • Premium Private Health Care 
  • Mental well-being program (iFeel)
  • Multisport card
  • Remote work
  • Personal Gaming Account 
  • Company events
  • Seniority Awards  
  • Referral program - you can recommend the best talents to the Company and receive a reward  
Please submit your CV in English to ensure smooth processing and review.

About Wargaming 

Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.

Please see Wargaming Candidate Privacy Policy for details on how Wargaming uses your personal data.

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About The Company

Wargaming is a company with a rich history and a bright future. Founded in 1998, we have grown from a small team of passionate gamers into a global leader in the gaming industry. Our focus has always been on creating immersive and engaging experiences for our players, and we are constantly pushing the boundaries of what is possible in the world of gaming.


But our success is not just limited to our games. We are also committed to giving back to the community and making a positive impact on the world. We have established a number of initiatives to support education, technology, and the arts, and we are always looking for new ways to make a difference.


So if you are a talented and ambitious individual looking to make a real impact in the gaming industry, Wargaming is the place for you. Join us, and be a part of something truly special. 

Prague, Prague, Czechia (On-Site)

Belgrade, Serbia (On-Site)

Nicosia, Nicosia, Cyprus (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Berlin, Berlin, Germany (Hybrid)

Guildford, England, United Kingdom (Hybrid)

Prague, Prague, Czechia (Hybrid)

Warsaw, Masovian Voivodeship, Poland (Hybrid)

Vilnius, Vilnius County, Lithuania (Hybrid)

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