Level Artist

12 Hours ago • 2 Years + • Level Art

Job Summary

Job Description

Wargaming is seeking a Level Artist for its Visual Department to work on World of Warships in Belgrade. The role involves creating game locations, filling them with content such as objects, buildings, foliage, and decals, and customizing materials. Responsibilities include writing descriptions for necessary objects, seeking references, participating in the development of new tools and technologies, and engaging in performance optimization and bug fixes. The ideal candidate will have at least 2 years of experience as a Level Artist/Environment Artist, strong knowledge of composition, aerial perspective, light theory, and color science, along with good modeling, sculpting, and texturing skills. Proficiency in Blender, ZBrush, and Substance Painter is required, as is basic knowledge of gameplay and level design. The ability to communicate effectively, perceive feedback constructively, and work in a team is essential. An upper-intermediate English level or higher is also necessary.
Must have:
  • 2+ years as Level Artist/Environment Artist
  • Knowledge of composition, light, color
  • Good modeling, sculpting, texturing skills
  • Proficiency in Blender, ZBrush, Substance Painter
  • Basic knowledge of gameplay/level design
  • Teamwork and feedback reception
  • Upper-Intermediate English
Good to have:
  • Experience with Gaea
  • Understanding of architecture
  • Traditional art skills
  • Concept skills for environments/props
  • Experience with photogrammetry
Perks:
  • Annual leave
  • Additional paid time off
  • Sick leave compensation
  • Maternity leave benefits
  • Premium private health insurance
  • Career development opportunities
  • Language learning platform
  • Mental well-being program
  • Commuting allowance
  • Company events
  • FitPass membership
  • Employee discounts
  • Personal Gaming Account
  • Coffee, fruits, snacks
  • Subsidized on-site canteen
  • Seniority Awards
  • Referral program reward

Job Details

Job Overview

Wargaming is looking for а Level Artist to join our Visual Department to work on World of Warships in our Belgrade office.

World of Warships is the best naval game around, letting you take command of legendary warships from the period of the 20th century as you battle your way across the open sea with other players.

The Visual Department is a department dedicated to the development of visual solutions for many aspects of the game. The Team creates, assembles, and sets up game locations for game battles, creates ports, in-game objects, FX, and a visual mood for the player, as well as supports the visual content of game events.

We invite you to familiarize yourself with some videos that will help you understand the team's work better:
https://youtu.be/3VvPlY1y-HE
https://youtu.be/Jg3J4Bie8qY
https://youtu.be/zdr_M3cXnn8

What will you do?

  • Create game locations in collaboration with the art director, game designers, and 3D artists
  • Fill locations with content: placing objects, buildings, props, trees, decals, roads, etc.
  • Create all kinds of natural objects: landscape, foliage
  • Create and customize materials and decals
  • Write a description of the necessary objects and look for a reference
  • Participate in the development of new tools and technologies
  • Engage in performance optimization and bug fixes

What are we looking for?

  • Experience in the game industry as a Level Artist/Environment Artist for at least 2 years
  • Knowledge of the basics of composition, aerial perspective, theory of light, color science
  • Good modeling, sculpting, and texturing skills
  • Strong knowledge of Blender, ZBrush, and Substance Painter
  • Basic knowledge of gameplay and level design
  • Ability to communicate productively, perceive feedback constructively, ability and desire to work in a team
  • Versatile gaming experience, interest in computer games
  • Upper-Intermediate English level or higher

What additional skills will help you stand out?

  • Experience with Gaea
  • Understanding of architecture & structure
  • Traditional art skills (drawing, painting, sculpting, photography)
  • Concept skills – ability to visualize and concept environments and props
  • Experience in working with photogrammetry

Work mode

Hybrid (3 days of work from the office)

Benefits

Benefits and perks are tailored to the local market and culture. Our benefits in Belgrade include:

  • Annual leave of 20 working days (additional days based on years of service at Wargaming: up to 25 days)
  • Additional paid time off (5 Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave)
  • Sick Leave Compensation, Maternity Leave Benefits  
  • Premium Private Health Insurance
  • Career development and education opportunities within the company
  • English clubs and platform for learning languages
  • Mental well-being program (iFeel)
  • Commuting allowance
  • Company events
  • FitPass membership
  • Discounts for employees
  • Personal Gaming Account
  • Coffee, fruits, and snacks in the office
  • On-site canteen with subsidized prices for food and drinks
  • Seniority Awards
  • Referral program - you can recommend the best talents to the Company and receive a reward
Please submit your CV in English to ensure smooth processing and review.

About Wargaming 

Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.

Please see Wargaming Candidate Privacy Policy for details on how Wargaming uses your personal data.

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