Lighting and Compositing Artist

Lunar animation studios

Job Summary

As a Lighting and Compositing Artist, you will develop lighting setups, adjust shaders, and be responsible for rendering and compositing shots, whilst keeping consistency across a sequence. The ideal candidate should demonstrate an eye for lighting composition, a good understanding of colour theory, and a strong technical ability. The role is full-time and based in our studio in Sheffield, UK. We are looking for a candidate who can take on responsibility, stick to deadlines, and have a passion for creating their best work every day.

Must Have

  • Light 3D scenes to establish mood and support storytelling
  • Develop lighting setups that can be used across a sequence of shots
  • Receive and act on direction given by the lighting lead
  • Match the established look and quality of existing shots
  • Composite rendered CG elements and deliver final shots
  • Assist in editing or creating shaders
  • Clearly and regularly communicate with production management
  • Willingness to develop technical knowledge, adapting to new processes and technologies
  • Previous experience and excellent knowledge of lighting, compositing, and shading
  • Strong, working knowledge of 3D software
  • Good communication skills and ability to work with other departments
  • An eye for artistic composition
  • Good knowledge of cinematography
  • Excellent problem-solving skills

Good to Have

  • Experience with Maya, Vray, and Nuke
  • An understanding of both technical and artistic photographic principles
  • A relevant degree
  • Proven production experience

Job Description

The Role

As a Lighting and Compositing Artist, you will develop lighting setups, adjust shaders, and be responsible for rendering and compositing shots, whilst keeping consistency across a sequence.

The ideal candidate should demonstrate an eye for lighting composition, a good understanding of colour theory, and a strong technical ability.

The role is full-time and based in our studio in Sheffield, UK. We are looking for a candidate who can take on responsibility, stick to deadlines, and have a passion for creating their best work every day.

Responsibilities

  • Light 3D scenes to establish mood and support storytelling.
  • Develop lighting setups that can be used across a sequence of shots.
  • Receive and act on direction given by the lighting lead.
  • Match the established look and quality of existing shots.
  • Composite rendered CG elements and deliver final shots.
  • Assist in editing or creating shaders.
  • Clearly and regularly communicate with production management.
  • A willingness to develop your technical knowledge, adapting to new processes and technologies.

Skills & Requirements

Required

  • Previous experience and the ability to demonstrate an excellent knowledge of lighting, compositing, and shading.
  • A strong, working knowledge of 3D software.
  • Good communication skills and the ability to work with other departments.
  • An eye for artistic composition.
  • Good knowledge of cinematography.
  • Excellent problem-solving skills.

Desirable

  • Experience with Maya, Vray, and Nuke.
  • An understanding of both technical and artistic photographic principles.
  • A relevant degree.
  • Proven production experience.

How to apply

Please apply through our online application form by clicking the link below. To be considered, you must include a cover letter outlining how you meet the required skills, a CV, and a link to your portfolio.

If we decide to move forward with your application, a Lunar Animation Studios representative will contact you directly to discuss the next stage in the process.

10 Skills Required For This Role

Artistic Composition Communication Nuke Rendering Character Design Game Texts Storytelling Lighting Shading Composition Maya

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