Lighting Artist - Contract

3 Weeks ago • All levels • 3D Art

Job Summary

Job Description

Playground Games seeks a Lighting Artist for a contract position on their Fable team in Leamington Spa. Responsibilities include designing lighting arrangements for open-world environments, developing atmospheric conditions and time-of-day lighting, managing various weather effects, and collaborating with leads and art directors to achieve visual goals. The ideal candidate possesses experience with real-time lighting, PBR, and a strong understanding of lighting principles. A portfolio showcasing this expertise is required. The role involves a hybrid work model with a minimum of three days per week in the studio.
Must have:
  • Real-time lighting experience
  • PBR knowledge
  • Understanding of lighting principles
  • Strong portfolio
  • Collaboration skills
Good to have:
  • Offline 3D rendering knowledge
  • Experience with open-world environments
Perks:
  • Relocation assistance
  • Hybrid work model

Job Details

Description

Playground Games is looking for a Lighting Artist to join our talented Fable team here in Leamington Spa on a contract basis.  

ABOUT US: 

As a first-party Xbox Game Studio, we are passionate about making genre-defining games that are accessible, beautiful, and, most of all, fun. We are excited to be rebooting the much-loved Fable franchise and are expanding our diverse team to create a new classic in the action RPG genre.   

ABOUT THE ROLE:  

As a lighting artist, you will collaboration with Leads, Directors, and multi-disciplinary teams to deliver world class lighting for our open world games. You will set up time of day cycles and light environments and control the atmosphere and mood of the next entry into the Fable franchise. You will join a world class team of passionate developers and artists who aim to push real-time visuals to new heights. 

This is a contract role based at our state-of-the-art facilities in Royal Leamington Spa. We have a hybrid work model in place with a minimum of 3 days a week in studio. Relocation assistance is available if required.   

WHAT YOU'LL DO:  

  • Design lighting arrangements for our wide-ranging open-world environments.  
  • Develop atmospheric conditions and time-of-day lighting.  
  • Regulate various weather types and occurrences.  
  • Collaborate with the Lighting Lead and Art Directors to align with visual goals. 

WHAT YOU'LL BRING:  

  • Experience with real-time lighting, PBR, and a solid understanding of lighting principles, showcased by an online portfolio. 
  • Knowledge of lighting pipelines and modern art techniques. 
  • An interest in offline 3D rendering is beneficial. 
  • Excellent teamwork and communication skills, ability to manage tasks, meet deadlines, address challenges proactively, and a drive for continuous learning and professional development. 

This is a fantastic opportunity to make a world-class game with an established, talented, and collaborative team at one of the industry’s most exciting first-party game studios.  

Playground Games is proud to be an equal opportunity employer, we believe that diversity and inclusion fuels creativity.  We are dedicated to creating a safe, comfortable and welcoming working environment.   

We strive to build an inclusive culture that encourages, supports and celebrates the diverse voices of our team members.  It drives our innovation and connects us closer to our players.  We are committed to equity, diversity, and inclusion across age, disability, gender reassignment, marriage and civil partnership, pregnancy and maternity, race, religion or belief, sex and sexual orientation.  

At Playground Games we recognise the importance of self-development, career progression, well-being and retention of our colleagues. We celebrate difference and welcome everyone to join us and to be themselves at work. 

If you require any reasonable accommodation to apply for this position, please contact us on recruitment@playground-games.com 

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About The Company

Playground Games was established in 2010, bringing together some of the most experienced and talented developers from the UK industry, with the vision to create genre-defining titles for a global audience. Since then, we’ve created five critically-acclaimed, award-winning hits; our Horizon games have garnered more than one hundred awards and have been played by many millions of fans. 


Today, Playground has two world-class studios in Leamington Spa. In our original HQ, we continue to support and grow the huge, vibrant Horizon community. In our new studio on the other side of town, we are excited to be developing Fable, a new beginning for the legendary franchise.

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