Middle-Senior Game Backend C++ Developer

2 Months ago • All levels
Game Programmer

Job Description

Scorewarrior, a game developer and publisher based in Limassol, Cyprus, is seeking a Middle-Senior Game Backend C++ Developer to contribute to their hit game, Total Battle. This MMO 4X strategy game features a deep political system and extensive player interaction. The developer will be responsible for designing and implementing new game mechanics, preparing RFC documents, delivering solutions to production, and optimizing existing functionality. The role also involves performing code reviews, creating prototypes, writing technical documentation, and participating in team discussions. The objective is to create outstanding technical designs ensuring quality, flexibility, and simplicity in feature development for a large-scale multiplayer project with long-term gameplay.
Must Have:
  • Design and implement new game mechanics
  • Prepare RFC documents
  • Deliver solutions to production
  • Refactor and optimize existing functionality
  • Perform code reviews
  • Create functional prototypes
  • Write technical documentation
  • Participate in team meetings

Add these skills to join the top 1% applicants for this job

cpp
prototyping
multiplayer

Scorewarrior is a game developer and publisher based in Limassol, Cyprus. The company focuses on the 4X strategy genre, with an ambitious goal to grow its hit game, Total Battle, to become the No.1 strategy game in the world. Our team consists of 150+ passionate, talented, self-driven, and continually developing professionals who love making high-quality games.

Our product: We are currently working on Total Battle — an MMO 4X strategy game with a deep political system and lots of player interaction. Players take on the role of a commander and need to develop their city, forge alliances, fight against monsters, and conquer other players. We're constantly developing new game mechanics, and the project is continuing to grow.

Our game project has a code base of ~300k SLOC and consists of multiple services running in several hundred instances. The game services are a sharded system for horizontal scaling.

Our team is looking for a developer with confident knowledge of C++ and design principles to work on creating new game features for a large-scale multiplayer project with long-term gameplay.

Our team's objective and the challenge they face is to create an outstanding technical design that ensures quality, flexibility, and simplicity in the development of in-game features.

Tasks:

  • Design and implement solutions for new game mechanics — based on documentation from game designers, create a technical design and implement it.

  • Prepare RFC documents describing your approach and discuss them with the team before implementation.

  • Deliver your solution to production and ensure it runs smoothly by monitoring its behavior after deployment.

  • Refactor and optimize existing functionality to improve performance, maintainability, and scalability.

  • Perform code reviews for other team members and follow team coding guidelines and best practices.

  • Create functional prototypes to validate ideas and mechanics when necessary.

  • Write and maintain technical documentation for implemented features and decisions.

  • Participate in team meetings and discussions to stay aligned on priorities and progress.

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