Motion Graphics Artist

3 Months ago • 3 Years + • Motion Design

Job Summary

Job Description

The Motion Graphics Artist on 2XKO will be responsible for creating UI animatics, implementing motion graphics with Unreal Engine 5, and acting as a subject matter expert on motion graphics. The role involves collaborating with various teams to ensure motion is used effectively to enhance the game experience. The artist will also be involved in animating visual effects, supporting a culture of collaboration, and continuous improvement. The artist will report to the Manager of Game Production for the Singapore 2XKO team.
Must have:
  • 3+ years of motion graphics experience.
  • Strong understanding of animation principles.
  • Experience animating dynamic UI.
  • Experience with Adobe Suite and Figma.
Good to have:
  • Knowledge of the fighting game genre.
  • Experience in Unreal Engine.
  • Experience in graphic design.
  • Experience working in 3D applications.
  • Passion for Games.
  • Experience working across time zones.
Perks:
  • Full relocation support
  • Full health insurance for you, your spouse and children
  • Open paid time off
  • Retirement benefits with company matching
  • Life insurance, parental leave, plus short-term and long-term disability
  • Play Fund so you can broaden and deepen your knowledge of our players and community through games
  • Donations to non-profits will be doubled.

Job Details

Established in 2020, the Singapore Studio is Riot’s second international game development studio. Riot has been expanding our footprint in Asia and accelerating our talent growth to develop games that deliver great experiences to our players. Our mission is to “scale Riot’s games to hyper-serve players.”

We partner with our LA headquarters on game development for League of Legends, Teamfight Tactics, and Legends of Runeterra. We’re also building teams for VALORANT and 2XKO - our upcoming fighting game. The Singapore Studio is seeking talented, passionate craft experts with backgrounds in all areas of game development to build games that make it better to be a player. 

We’re focused on working together to promote individual autonomy, ownership, collaboration, and inclusivity, so everyone can be their best while we boldly pursue games.

That’s where you come in.

Motion Graphics Artists concept and give life to Riot Games products. Your technical skills and keen aesthetic eye for motion and compositing will transform static images into interactive works of art.  You will make creative decisions that define how elements in 2XKO will interact, build, transition, and function in collaboration with artists, designers, and engineers around the world.

As a Motion Graphics Artist on 2XKO, you will design, lead, and execute 2XKO’s full range of motion needs including: UI Animatics, full-motion user flows with interaction states, transitions, and more. You will collaborate with Visual Design, UX Design, Audio, Engineering, and QA to guarantee motion is used to add clarity and excitement to the game.

You’ll report to the Manager of Game Production for the Singapore 2XKO team.

Responsibilities

  • Create UI Animatics by taking the visuals of menus, buttons, navigation flows, and UI and animating them according to Riot’s and 2XKO’s quality bar and style
  • Implement motion graphics with Unreal Engine 5, including documenting motion design conventions and best practices for future artists to leverage
  • Confidently operate as a subject matter expert on motion graphics for the team, able to effectively communicate and represent principles of animation and when motion is best used to better the players’ experience
  • Breathe life into the game experience by adding dynamic elements and animating visual effects from static artwork
  • Support a culture of continuous improvement, ownership, and collaboration

Required Qualifications

  • 3+ years of professional experience as a motion graphics artist
  • Strong Understanding of animation principles and how to use them effectively
  • Experience animating dynamic and functional User Interfaces, including systems, menus, and HUDs
  • Experience using Adobe Suite including After Effects with industry standard plugins, and collaborating with tools like Figma

Desired Qualifications

  • Knowledge of the fighting game genre and its community
  • Experience in Unreal; animation in UMG, Blueprints and Material Editor
  • Familiarity with best practices for optimized asset creation and a willingness to adapt to evolving tools and workflows in Unreal Engine
  • Experience in graphic design with an eye for composition, typography and visual storytelling
  • Ability to adapt to changing project requirements and iterate on UI designs based on user feedback and testing
  • Experience working in 3D with applications such as: Maya, 3ds Max, Cinema 4D, Element 3D
  • Passion for Games: A genuine passion for video games and an understanding of the interactive medium
  • Experience working across time zones and in cross-cultural teams

Don’t forget to include a resume and cover letter. We receive a lot of applications, but we’ll notice a fun, well-written intro that shows us you take play seriously. 

Our Perks

  • Full relocation support
  • Full health insurance for you, your spouse and children
  • Open paid time off
  • Retirement benefits with company matching
  • Life insurance, parental leave, plus short-term and long-term disability
  • Play Fund so you can broaden and deepen your knowledge of our players and community through games
  • We will double down on your donations of time and money to non-profits

 

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