Senior 3D Animator

6 Minutes ago • 5 Years +
3D Animation

Job Description

As a Senior 3D Animator at Vivid Games, you will create high-quality, expressive character animations for gameplay and narrative, integrating them into the Unity 3D engine. This role involves both mocap workflows and polished keyframe animations, contributing to cinematic sequences, and mentoring junior team members. You will ensure visual consistency and optimize animations for mobile platforms, collaborating closely with designers, technical artists, and programmers.
Good To Have:
  • cinematic/camera animation
Must Have:
  • Create high-quality character animations (combat, locomotion, acting) that support gameplay and narrative.
  • Ensure smooth in-engine animation integration through close collaboration with designers, tech artists, and programmers.
  • Support visual consistency with the direction set by Art Director and Lead Animator
  • Mentor junior animators and review outsourced work for quality and alignment.
  • Participate in mocap sessions, clean-up, and retargeting.
  • Optimize animations for performance and memory budgets, especially on mobile platforms.
  • Review and manage outsourced animation to match project vision.
  • Expert in character animation principles (body mechanics, weight, anticipation, follow-through, timing, acting).
  • Proficient in Blender; experienced with motion capture cleanup, retargeting, and blending.
  • Solid grasp of rigging fundamentals and team collaboration (skin weighting, controllers).
  • Familiarity with Unity 3D and animation state machines.
  • Profficient in facial animation workflows (blendshapes, bones, performance capture).
  • Exceptional communication and mentoring skills.
Perks:
  • Opportunity to grow competencies in a team of experienced professionals!
  • Flexibility in planning your daily work cycle (core hours 10-14).
  • As little bureaucracy and as much transparency as it’s possible.
  • Stable salary adequate to experience.
  • Cool stuff that supports physical, emotional, and intellectual well-being.

Add these skills to join the top 1% applicants for this job

3d-animation
team-management
motion-capture
rigging
character-design
visual-consistency
unity
talent-acquisition
game-texts
storytelling
prototyping
blender

We’re one of the leading Polish mobile game developers and publishers based in Bydgoszcz, and a team of passionate individuals on a mission to entertain players with great games for nearly 20 years!

As a Senior 3D Animator, you will be responsible for creating high-quality, expressive character animations that enhance both gameplay and narrative. You will work closely with designers, technical artist, and programmers to ensure smooth integration of animations into the Unity 3D engine. Beyond mocap workflows, you should be able to deliver polished keyframe animations when stylization, fantasy elements, or prototyping require it. You will also contribute to cinematic sequences, using camera language and animation to strengthen storytelling and emotional impact. In this role, you will mentor junior team members, provide feedback, and help maintain consistency of the project’s animation style. A strong portfolio showcasing character work, acting, and combat animation is essential.

✅ Responsibilities:

  • Create high-quality character animations (combat, locomotion, acting) that support gameplay and narrative.
  • Ensure smooth in-engine animation integration through close collaboration with designers, tech artists, and programmers.
  • Support visual consistency with the direction set by Art Director and Lead Animator
  • Mentor junior animators and review outsourced work for quality and alignment.
  • Participate in mocap sessions, clean-up, and retargeting.
  • Optimize animations for performance and memory budgets, especially on mobile platforms.
  • Review and manage outsourced animation to match project vision.

✅ Requirements:

  • 5+ years of professional experience in animation (games, film, or TV) with at least one shipped title in a senior/lead role.
  • Expert in character animation principles (body mechanics, weight, anticipation, follow-through, timing, acting).
  • Proficient in Blender; experienced with motion capture cleanup, retargeting, and blending.
  • Solid grasp of rigging fundamentals and team collaboration (skin weighting, controllers).
  • Familiarity with Unity 3D and animation state machines.
  • Profficient in facial animation workflows (blendshapes, bones, performance capture).
  • Exceptionall communication and mentoring skills.
  • Strong reel/portfolio showcasing gameplay and cinematic work.
  • A big plus: cinematic/camera animation.

What do we offer?

  • 🚀 Opportunity to grow competencies in a team of experienced professionals!
  • 💻 Flexibility in planning your daily work cycle (core hours 10-14).
  • 💡 As little beaurocracy and as much transparency as it’s possible.
  • 🤝 Stable salary adequate to experience.
  • 🤸‍♂️ Cool stuff that supports physical, emotional, and intellectual well-being.

Recruitment flow for this specific position:

First interview + Technical interview + Decision.

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