1. Complete character and camera animation design and production in the project according to project style and character personality;
2. Ensure the quality and progress of project animation, coordinate and promote the smooth progress of work;
3. Understand motion capture process, use Motionbuilder to process motion capture data and use software such as MAYA/unity/UE for secondary creation;
4. Formulate work plans and collaborate closely with other teams.
1. Solid professional art foundation and modeling foundation, animation major preferred;
2. Love games, film and television, have rich gaming experience, or have a strong interest in game development;
3. Strong creative desire, able to accurately express design intentions; able to interpret the core of performance and emotional expression details.