3D Animator - Love and Deepspace (2026 Autumn Recruitment Encore)

14 Minutes ago • All levels
3D Animation

Job Description

This role involves designing and producing character and camera animations for projects, ensuring quality and progress. Responsibilities include processing motion capture data using Motionbuilder and creating secondary animations with software like MAYA, Unity, or UE. The animator will also formulate work plans and collaborate with other teams.
Good To Have:
  • Animation major preferred.
Must Have:
  • Solid professional art foundation and modeling foundation.
  • Love games, film and television, have rich gaming experience, or strong interest in game development.
  • Strong creative desire, able to accurately express design intentions, and interpret performance core and emotional details.

Add these skills to join the top 1% applicants for this job

3d-animation
motion-capture
unity
talent-acquisition
game-texts
maya

Job Description

1. Complete character and camera animation design and production in the project according to project style and character personality;

2. Ensure the quality and progress of project animation, coordinate and promote the smooth progress of work;

3. Understand motion capture process, use Motionbuilder to process motion capture data and use software such as MAYA/unity/UE for secondary creation;

4. Formulate work plans and collaborate closely with other teams.

Job Requirements

1. Solid professional art foundation and modeling foundation, animation major preferred;

2. Love games, film and television, have rich gaming experience, or have a strong interest in game development;

3. Strong creative desire, able to accurately express design intentions; able to interpret the core of performance and emotional expression details.

Portfolio requirements (upload as attachment with resume):

  • Design and drawing works. For still frame works, please submit common image formats (JPG/TIFF/PNG/BMP), do not compress images too much to avoid affecting image quality, please do not submit PSD project files with layers that are too large;
  • For 3D works, please provide effect screenshots or videos, please do not submit original project files;
  • For animation and sequence frame works, please submit common video formats (MP4/AVI/WMV/MOV), video files can be appropriately compressed and output while ensuring image quality, to avoid large file sizes causing inconvenience in transmission.

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