1. Produce combat 3C actions for game characters and related game animations.
2. Communicate fully with the project's programming, planning, and art teams to understand requirements, accurately align, and achieve desired effects.
3. Help other team members improve animation quality.
4. Understand the motion capture process, use Motionbuilder to process motion capture data, and perform secondary creation.
5. Formulate work plans and collaborate closely with other teams.
1. Possess a solid professional art foundation and color theory knowledge; animation major preferred.
2. Love games and film/television, have rich gaming experience, or a strong interest in game development.
3. Have a strong desire to create and be able to accurately express your design intentions.