3D Animator - UE5 (Combat-oriented/Guangzhou)
Moonton
Job Summary
This role requires a 3D Animator proficient in UE5, specializing in combat animations. Responsibilities include creating skeletal animations, rigging, and designing actions using 3D software. Candidates must have over 3 years of experience in action game projects, a strong understanding of animation principles, and solid art and software skills. Experience with UE engine and facial expression production is a plus. The role involves optimizing character animations and collaborating with the art team to meet project needs.
Must Have
- 3+ years of experience in action game projects
- Familiarity with skeletal animation workflow
- Solid art foundation and software application skills
- Proficiency in creating combat-related animations
- Basic knowledge of UE engine and experience in facial expression production
Good to Have
- Strong understanding of action principles
- Rich creativity
- Good communication with art and team
- Sense of responsibility
- Strong willingness to learn and accept challenges
- Ability to withstand work pressure
Job Description
Job Description
1. Proficient in using 3D software to create skeletal animations, skeletal rigging, and action design and production.
2. Create character animations and optimize effects according to requirements.
3. Have a strong understanding of action principles and rich creativity.
4. Communicate well with art and team to accurately meet project development needs.
Job Requirements
1. Possess over 3 years of experience in action game projects and be familiar with the workflow of skeletal animation.
2. Have a sense of responsibility, a strong willingness to learn and a spirit of daring to accept challenges, and be able to withstand certain work pressure.
3. Possess a solid art foundation and software application skills.
4. Proficient in creating combat-related requirements.
5. Have some basic knowledge of UE engine and experience in facial expression production.