Scene Concept Artist (PC Action) [New Project]

Moonton

Job Summary

Responsible for the concept design of game project scenes and components, capable of independently completing the output from sketches to complete visual solutions. Based on the project's world view, provide creative and systematic visual directions, and effectively implement design solutions through close collaboration with upstream and downstream teams.

Must Have

  • More than 5 years of scene concept design experience
  • Experience in realistic projects and familiarity with realistic project production processes
  • Solid foundation in modeling and color, excellent overall aesthetics, and good artistic understanding
  • Proficient in software such as Blender, ZBrush, and Unreal Engine
  • Able to quickly present design ideas with line drafts
  • Good communication skills

Good to Have

  • Strong interest in Japanese anime games and a mature understanding of their style system
  • Console platform game concept design experience is preferred

Job Description

Job Description

1. Responsible for the concept design of game project scenes and components, capable of independently completing the output from sketches to complete visual solutions.

2. Based on the project's world view, provide creative and systematic visual directions, and effectively implement design solutions through close collaboration with upstream and downstream teams.

Job Requirements

1. More than 5 years of scene concept design experience, strong interest in Japanese anime games, and a mature understanding of their style system.

2. Possess experience in realistic projects and be familiar with realistic project production processes; console platform game concept design experience is preferred.

3. Solid foundation in modeling and color, excellent overall aesthetics, good artistic understanding and self-improvement motivation, with a mature design methodology.

4. Proficient in software such as Blender / ZBrush / UE, capable of utilizing 3D assistance to efficiently implement visual solutions.

5. Able to quickly present design ideas with line drafts, clearly and efficiently express design intentions to the project team.

6. Possess good communication skills, able to clearly articulate design logic and collaborate efficiently with multiple teams; rigorous work attitude, with high requirements for output quality.

4 Skills Required For This Role

Communication Game Texts Zbrush Blender

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