Previs - Shot Creator/Animator

2 Months ago • All levels • Animation

Job Summary

Job Description

A Previs Shot Creator/Animator creates cinematic sequences by assembling elements, setting them in motion, and using virtual cameras. They work with the previs supervisor to produce shots and sequences that support the director's vision by utilizing camera movement, lenses, composition, staging, lighting, and editing. The role requires a strong understanding of cinematic language, animation principles, and technical specifications. The responsibilities include creating sequences, establishing character blocking, animating characters and objects, and maintaining a high standard of quality and speed. The candidate must be able to work in a team and adapt to changes.
Must have:
  • Autodesk Maya skills for animation and shot creation.
  • Proficiency in Adobe After Effects for visual effects.
  • Include resume, demo reel/portfolio and breakdown.
Good to have:
  • Experience with Autodesk MotionBuilder.
  • Experience with PFTrack.

Job Details

THE THIRD FLOOR is the world’s leading visualization company with offices in Los Angeles and London as well as on location with productions around the world. Since 2004, the studio has helped clients visualize and maximize content by producing computer-animated blueprints, known as “previsualizations”. The Third Floor is a fun, creative company founded by artists, for artists. We work on extremely high-profile projects, while maintaining a small studio culture. The company has won multiple Emmy and VES awards for its work. Recent projects include Avatar: The Way of Water, House of the Dragon, Percy Jackson and the Olympians, Guardians of the Galaxy 3, For All Mankind, Masters of the Air, and many more.

A Previs Shot Creator/Animator pieces together elements, sets them in motion, and “films” them with virtual cameras to create cinematic sequences that represent the creative blueprint. Nearly any aspect of a shot can be tweaked instantaneously to improve the composition or the timing of the action. Working with the previs supervisor, previs shot creators produce previs shots and sequences that help to support the director's vision via appropriate use of camera movement, lenses, composition, staging, lighting, and editing.

Project Based. Full Time. Remote Position. Must be located in United Kingdom

Responsibilities:

  • Create sequences of shots from storyboards and/or script pages to enhance story
  • Possess a strong sense of composition, color, and animation timing.
  • Establish character blocking, camera positioning and animate camera movement.
  • Create realistic and compelling character animation following the 12 principles of animation.
  • Animate creatures, props, and vehicles.
  • Understand cinematic language, camera terminology and have the ability to use motion blur, depth of field and other effects, to create realism.
  • Clean up and accentuate mocap animation.
  • Possess an artistic eye for detail and understand the technical specifications for each project.
  • Maintain high consistent standard of quality and speed.
  • Understand shot continuity of sequence to help guide shot creation.
  • Work well on a team and successfully take direction from a supervisor.
  • Adapt quickly and accept change – often have to toss out ideas and start fresh.
  • Work well on a team and successfully take direction from a supervisor.
  • Adapt quickly and accept change – often have to toss out ideas and start fresh.

Essential Skills:

  • Autodesk Maya
  • Adobe After Effects
  • Autodesk Motion Builder (a plus)
  • PFTrack (a plus)

Requirements:

  • To be considered: include your resume, demo reel/ portfolio link (and password, if needed), and demo reel breakdown (or, alternatively, a written detailed breakdown/contribution) with your application.
  • Your demo reel and breakdown should include both character and camera layout/animation to be considered.
  • Previs Shot Creators are part of TTF’s very agile creative teams, sometimes working at various production locations for our major studio clients. Willingness to travel is a plus. This is a great chance to work on-site with some of the biggest names in the industry!

Similar Jobs

frozenbyte games - Support/Community

frozenbyte games

Helsinki, Uusimaa, Finland (On-Site)
5 Days ago
good job games - Animator - Marketing/Studio

good job games

İstanbul, Türkiye (On-Site)
9 Months ago
frozenbyte games - QA

frozenbyte games

Helsinki, Uusimaa, Finland (On-Site)
5 Days ago
CD PROJEKT RED - Senior Gameplay Animator

CD PROJEKT RED

Warsaw, Masovian Voivodeship, Poland (On-Site)
1 Month ago
Vigaet - 3D Animator

Vigaet

Bengaluru, Karnataka, India (On-Site)
3 Weeks ago
CD PROJEKT RED - Cinematic Animator, Open World

CD PROJEKT RED

Warsaw, Masovian Voivodeship, Poland (Remote)
1 Month ago
Ubisoft - Animation Intern

Ubisoft

Taguig, Metro Manila, Philippines (On-Site)
1 Month ago
Epic Games - Gestionnaire, Concepteur technique d'animation

Epic Games

Montreal, Quebec, Canada (On-Site)
6 Months ago
Epic Games - Technical Designer in Animation

Epic Games

Cary, North Carolina, United States (On-Site)
3 Months ago
Owlcat Games - Lead Animator (Cinematics)

Owlcat Games

Nicosia, Nicosia, Cyprus (On-Site)
3 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

good job games - 3D Animator - Marketing

good job games

İstanbul, Türkiye (On-Site)
7 Months ago
VOID Interactive - Animator

VOID Interactive

Ireland (Remote)
3 Months ago
frozenbyte games - Design

frozenbyte games

Helsinki, Uusimaa, Finland (On-Site)
5 Days ago
gym class vr  - Senior 3D Artist - Generalist

gym class vr

Austin, Texas, United States (On-Site)
1 Year ago
Merkur gaming  - Senior 3D Artist

Merkur gaming

Noida, Uttar Pradesh, India (On-Site)
1 Month ago
frozenbyte games - HR

frozenbyte games

Helsinki, Uusimaa, Finland (On-Site)
5 Days ago
kooapps - 3D Game Artist

kooapps

Makati City, Metro Manila, Philippines (On-Site)
1 Year ago
Vigaet - Unreal Engine Cinematic Artist

Vigaet

(On-Site)
1 Year ago
hogarth - 3D Animator

hogarth

Mexico City, Mexico (Hybrid)
1 Month ago
Activision - Expert Technical Animator

Activision

Malmö, Skåne County, Sweden (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

Jobs in London, England, United Kingdom

King - Learning, Development & Performance Business Partner

King

London, England, United Kingdom (Hybrid)
1 Month ago
Playtech - UI Designer

Playtech

Kingston Upon Hull, England, United Kingdom (On-Site)
3 Months ago
Hawkeye Innovations - Match Operations Assistant

Hawkeye Innovations

London, England, United Kingdom (On-Site)
2 Months ago
hogarth - Senior Consultant, Marketing Transformation

hogarth

London, England, United Kingdom (Hybrid)
1 Month ago
CyberArk - DFIR & Threat Hunting Researcher

CyberArk

United Kingdom (On-Site)
1 Week ago
gitlab - Senior Technical Architect

gitlab

United Kingdom (Remote)
1 Month ago
Saviynt - Sales Development Representative

Saviynt

London, England, United Kingdom (Remote)
3 Weeks ago
The Walt Disney Company - Retail Supervisor, Disney Theatrical

The Walt Disney Company

London, England, United Kingdom (On-Site)
3 Months ago
Interactive Brokers - SIPP Senior Product Specialist

Interactive Brokers

London, England, United Kingdom (Hybrid)
1 Month ago
The Rank Group - Team Leader

The Rank Group

England, United Kingdom (On-Site)
8 Months ago

Get notifed when new similar jobs are uploaded

Animation Jobs

Paper Stacking games - Spine Animator - Love and Deepspace

Paper Stacking games

Shanghai, China (On-Site)
4 Weeks ago
GameJobs - Technical Animation Artist

GameJobs

Cary, North Carolina, United States (On-Site)
2 Months ago
flying wild hog - Senior/Principal Gameplay Animator

flying wild hog

(Remote)
2 Months ago
Rockstar Games - Animator: Narrative Gameplay (All Levels)

Rockstar Games

Oakville, Ontario, Canada (On-Site)
3 Months ago
Ingenuity Studios, LLC - Senior Animator

Ingenuity Studios, LLC

Vancouver, British Columbia, Canada (Remote)
1 Year ago
Epoch Games - Lead Animator

Epoch Games

Winston-Salem, North Carolina, United States (Remote)
3 Weeks ago
Warhorse Studios - Senior Animator

Warhorse Studios

Prague, Prague, Czechia (On-Site)
3 Months ago
31st Union - Senior Technical Animation Designer

31st Union

San Mateo, California, United States (On-Site)
1 Month ago
Ironhide Game - 2D Animation & Illustration Artist

Ironhide Game

Montevideo, Montevideo Department, Uruguay (On-Site)
1 Year ago
g3dk - Principal Gameplay Animator

g3dk

United Kingdom (Hybrid)
5 Months ago

Get notifed when new similar jobs are uploaded

About The Company

The Third Floor is a visualization studio founded by artists, for artists. We offer a fun and creative culture where our talent can grow and thrive. From coffee Wednesdays to our learning and development opportunities, generous benefits, and more ...we know your experience at TTF will be unlikeanyother studio!

London, England, United Kingdom (On-Site)

Los Angeles, California, United States (On-Site)

Los Angeles, California, United States (Remote)

London, England, United Kingdom (Remote)

London, England, United Kingdom (Remote)

View All Jobs

Get notified when new jobs are added by The third floor

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug