Previs Shot Designer

7 Minutes ago • 3 Years + • Design • $85,900 PA - $109,900 PA

Job Summary

Job Description

Previs shot designers collaborate closely with the Previs Supervisor and VFX Supervisor to design and create shots and sequences, ensuring the Director and Client's vision is met through dynamic camera movement, animation, composition, staging, lighting, and editing. Responsibilities include animation and layout, lighting and rendering, and editing within Adobe Premiere. The role requires troubleshooting assets, maintaining productivity, and adapting to iterative processes.
Must have:
  • Design and create shots and sequences ensuring the Director and Clients vision are met through dynamic camera movement, animation, composition, staging, lighting and editing.
  • Responsible for Animation+Layout: Designing and animating shots over an entire sequence.
  • Responsible for Lighting+Rendering: Preparation of low tech, fast render aesthetic solutions.
  • Responsible for Editing: Compiling of sequences + sound design within Adobe Premiere.
  • Troubleshoot assets and shots, continually looking for and suggesting improvements to increase overall efficiency and productivity.
  • Maintains or exceeds consistent level of productivity while meeting deadlines and producing high quality work.
  • Capable of switching between quality levels of anim from rough blocking & staging to higher polish if and when necessary.
  • Comfortable communicating and collaborating with other departments across ILM.
  • Demonstrate flexibility with iterative process.
  • Take initiative to acquire new skills and think outside of the box.
  • Bachelor's degree or equivalent degree in Computer Science, computer visualization, or computer animation.
  • 3+ years of experience in visual effects and/or feature animation film.
  • Proficiency with Unreal, Linux and Maya.
  • Advanced problem solving skills.
  • Experience in animation, previs and/or layout.
  • A reel demonstrating strong creative and technical ability in photo-realistic 3D with a focus on animation or previs.
  • Strong sense of composition, animation, blocking, camera movement and cinematic terminology.
Good to have:
  • Basic knowledge of Nuke
  • Mari
  • Arnold
  • V-Ray
  • Zbrush
  • Photoshop
  • Experience in modeling
  • rigging
  • texturing
  • lighting

Job Details

Position Summary

Previs shot designers collaborate closely with the Previs Supervisor and VFX Supervisor to design and create shots and sequences ensuring the Director and Clients vision are met through dynamic camera movement, animation, composition, staging, lighting and editing.

What You’ll Do

  • Responsible for the following areas:
  • Animation+Layout: Designing and animating shots over an entire sequence.
  • Lighting+Rendering: Preparation of low tech, fast render aesthetic solutions.
  • Editing: Compiling of sequences + sound design within Adobe Premiere.
  • Troubleshoot assets and shots, continually looking for and suggesting improvements to increase overall efficiency and productivity
  • Maintains or exceeds consistent level of productivity while meeting deadlines and producing high quality work
  • Capable of switching between quality levels of anim from rough blocking & staging to higher polish if and when necessary
  • Comfortable communicating and collaborating with other departments across ILM
  • Demonstrate flexibility with iterative process
  • Take initiative to acquire new skills and think outside of the box

What We’re Looking For

  • Bachelor's degree or equivalent degree in Computer Science, computer visualization, or computer animation required.
  • 3+ years of experience in visual effects and/or feature animation film
  • Proficiency with Unreal, Linux and Maya
  • Advanced problem solving skills
  • Experience in animation, previs and/or layout
  • A reel demonstrating strong creative and technical ability in photo-realistic 3D with a focus on animation or previs
  • Strong sense of composition, animation, blocking, camera movement and cinematic terminology
  • Nice to have:
  • Basic knowledge of Nuke, Mari, Arnold, V-Ray, Zbrush and Photoshop
  • Experience in modeling, rigging, texturing and lighting

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About The Company

From classic animated features and exhilarating theme park attractions to cutting edge sports coverage, and the hottest shows on television, The Walt Disney Company has been making magic since 1923, creating unforgettable stories that connect with audiences around the world. And we’re just getting started!

The key to our success…. The Cast, Crew, Imagineers and Employees who honor Disney’s rich legacy by stretching the bounds of imagination to create the never-before-seen, bringing unparalleled entertainment experiences to people of all ages. Begin a career that delivers unparalleled creative content and experiences to audiences around the world and just imagine the stories you could be part of…

What is #LifeAtDisney like? It’s a series of magical moments with cast members and employees developing and telling our stories in the most innovative ways. Whether it’s a day spent as a Disney VoluntEAR, or celebrating the release of a new interactive experience, retail product or movie, our days are filled with the knowledge that we are creating entertainment experiences the whole family can enjoy. Follow @DisneyCareers on Facebook, Twitter and Instagram for a peek behind-the-curtain, and discover how you could connect to a world of stories with Disney!

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